still waiting on aim 54C buffs
reduced smoke
improved accelration
25G pull
dogfight mode
still waiting on aim 54C buffs
reduced smoke
improved accelration
25G pull
dogfight mode
The implementation is simply catastrophic. The DIRCM on the Mi-28NM is far stronger than it should be. It is physically impossible for it to have 360° coverage. At best, it’s roughly around 170°, and even then only toward the rear, with the coverage provided by a single laser. That is the point that really bothers a lot of people
Not sure how this thread has arrived to ldircm helis and their ability to throw off IIR missiles.
But Mi-28Nm regardless of the coverage people see it has as an issue, still can die to those missiles on an average of more times than people in ah-64E or Z-10Me. As far I have spoken and seen videos, you still need to show your belly in the Mi-28Nm.
The entire AIM-54 family was buffed some time ago. If they were buffed even further, it would most likely result in all F-14 variants moving up by one BR. In that case, the F-14B would no longer remain at 13.0, at least that’s what I assume if the buffs were as significant as you suggest
Fundamentally, you are right, but the DIRCM is a good current example of Gaijin’s inability to implement things properly. And then saying that it has to be proven that it isn’t like that is just plain stupid
I don’t think anyone knows the direct answer to that one, but there are some sources posted in this thread:
Sadly several of the images have been corrupted due to the way the user added them (via discord somehow?), but you can still find links to several sources and papers about the AIM-120 in the thread.
Limited coverage of LDIRCM is modelled in game already, whats not modelled is that a singke turret should target only 1 missile, instead of currently infinite.
Oh, so that’s why the IRIS-T SLM can’t hit the Mi-28NM from above? Because the LDIRCM coverage has supposedly been modeled correctly?
Probably a old footage, because mi28nm nowdays do get killed from above front aspect afaik
aim54s are garbage right now i dont know what buffs youre referring too but theyre not enough, these missiles are literally a larp, they’re utterly useless
which is a problem, we’re not making a wikipedia page, or making an informative article, we’re talking videogame balance
They used to be 15G, now they’re 17G.
But a bigger buff would have a rather negative effect on the F-14’s Br
also has the second worst aircraft at top tier with the worst being f15l which is just another us aircraft in a different nations, besides why are we not considering the fact that the issue is not the max overload for aim120s, but how long they take to be able to achieve said max overload? gaijin didnt reason this change, as it was a kneejerk balancision done back when people sucked massive balls at dodging missiles and just ate aim120s in the face(august 2024) they nerfed the maneuverability and slightly buffed the range, why was the maneuverability nerf? how are we even supposed to bug report a change that wasnt sourced in the first place? if we cant find any sources on the matter(i doubt gaijin can much the same) the only way we could get it changed is to understand what the reasoning for the nerf was in the first place.
thats nonsense. f14a at 12.7 is pretty bad, the only redeeming feature on it is the flight model, at 13.0 the f14b is not just bad is completely and utterly useless.
It would suffer the same fate as the IRIAF. When it was introduced, it was an absolute plague. I’m not in favor of buffing the AIM-54, because the AIM-54 would be far too strong if it received those improvements: reduced smoke, improved acceleration, 25 G maneuverability, and an air-combat mode.
As a result, the F-14A would be played much more often, its statistics would rise significantly, and with a BR adjustment it would be moved up. And then it would just sit there and rot.
Blockquote still waiting on aim 54C buffs
reduced smoke
improved accelration
25G pull
dogfight mode
That’s the suggestion from the bloke
25g isnt happening as its dual plane, i would add that aside all the buffs it needs to get an improved loft, the aim54 lofts too little ingame, besides this no it wouldnt need rebalancing, only the f14a, as it would just need to get to 13.0 and have aim9l, f14b could go to 13.3 if perfomance is that good. thats it, these missiles still wouldnt be as strong as fakours
Counterpoint, warthunder is already far more accurate then wikipedia, but here people are still complaining about accuracy.
The actuators move, but only to maintain course and not start the change in course (if i’m reading the source in the screenshot correctly). So the total steering is nulled, not the steering inputs. So for example if the missile starts to drift upwards due to wind the actuators move to steer it back to the null position so that the risk of flying into the launching aircraft is reduced. It’s only after 80ft that the actuators can provide input to start changing the course of the missile. I’m not sure about this though, but that is how i read the screenshot provided.
What about stuff like R-77-1, KH-38MT/ML? There’s no thread dedicated to these missiles. How can we know it’s even accurate in the slightest?
You require top secret documents that are somehow “unclassified” for missiles that are still in active service, but then there are exceptions and some things are made based on guesses?