Aim 54s need to be nerfed

Because American mains have skill issue?

there’s no such thing as an 8x AIM-54 loadout. great way to show us you literally know nothing about any of this.

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Well, this guy is complaining about top-tier vehicles on an account that only has one total battle so anything up for debate if the guy is hiding his main account so he doesn’t get clowned onto too much.

Should also mention that having multiple accounts is a ban able offense

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I myself have tried and seen and pretty good hit rate and also seen my team even f15 diving get hit j8f su 27…worst thing is that if you use multipath it becomes more dangerous as tnt explosion and they carry 8 missiles so pretty op for 12 br

The things is the modern fox3 are actually in real life are very less prone to chaff than aim54 …it’s pretty good accurate.

What the hell are you talking about? You can’t even use 8 phoenixes at once lmao

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There’s like 6391631892631 active threads about this, all of them say the same thing. @Stona_WT do ur thing

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Carry***

My grammar is not incorrect. You thought you did something, but your point is still invalid. Since you have nothing to say, L+Ratio+Notch&chaff.

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Another zomber filtered by 16G missile.

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You Really love aim 54s i guess. Enjoy your bias as it last.

Even the Derby mica pl 12 don’t see climbing as the aim 54 does either it’s modelled wrong or the f15 getting killed in the dive by aim 54 is a glitch.

Dude.
The only ones, who suffer from 54’s - only bombers, who don’t want cutting grass (fly low/use multipath).

Because all others, just when hear RWR screaming (some, even see MSL on RWR, just turn 90+ degrees from Phoenix, deploy some chaff, and after 5-7 seconds after, when RWR go silent (cause missle lost her target) just rearrive to the battle.

Even i, when use F-14, use 4xPhoenixes, 2xSparrow, and 2xSidewinders setup.

Just because know how easy deflect this ARH missle.
They both (Phoenix and Tomcat), have only frontal semisphere PD, which means - it only works, if enemy flies to them.
If target start notching, or fly away from them - PD don’t work, so lock gets lost.

In that case, even my Sparrows is more dangerous for enemies - just because i can from high altitude (2.5+ km) deny the multipath effect, and easily hit the base bomber, who fly low by any radar homing missle with hard lock.

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Nyet comrade, only cowards turn, true men fly straight into battle to meet their fate!

Im joking but sometimes it feels like zombers have permanently activated order 227.

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Then I would say the aim 54s glitches sometimes and becomes better than the aim 120.

I have myself got killed even nothing or dive and flying away etc
I have seen people getting killed killed during dive which should not as the missile estimates the path
I have got killed more by aim 54 than aim 120s …and have seen it to climb super fast better than fox 3s.

AIM-54s are already nerfed.
This is like asking to nerf AIM-7Es.

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That is lie.
At long range, Phoenix get slower, with worse manouverability and pretty predictable.
At short one - need time for getting speed, and have not-so-good manouverability.
Overall - get worse radar - only frontal semisphere PD (missile and carrier).

Thats because 120 been in game only last patch, when 54’s - a way longer.
So you just play with 54’s more battles = get bigger amount of kills.
Obvious as that.

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Bruh the AIM-54 is a long range missile. It’s supposed to work like that. Just stop coping.

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There is no bias, you just dont know how to notch and chaff properly. Cope.

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That just never happened. The AIM-54 has never been better than the AIM-120.

Yes it should. Diving is not a good way to avoid missiles.

Skill issue? Plus the AIM-54 is MEANT for long range…

Invisible first but appears in rwr
5 days ago i unlocked j8f still I face hard time dodging aim54 than aim 120s