AIM-120D is just... wrong

idk. for now lets give smin time to reply. If he’s even willing that is. He’s a busy dude after all. but if nothing is said in a few days then maybe contacting gunjob or someone else would be helpful. Just please dont spam them. they will get irritated, for good reason.

2 Likes

that’s fair, I’ll give a day or two. also what is gunjob’s username? same as its written here?

It’s just “Gunjob.”

1 Like

more than that, iirc the nerf was from ~30 to ~24

but from the video we know it should be roughly double the current value

1 Like

gotcha, thank you! I’ll give a 2/3 days and give Punjab a ping if nothing happens

From what i remember the nerf was from 30->15. hence the current value of 15 degrees of fin aoa. Basically what we’d get is just un nerfed aim120.

3 Likes

it was in the same units though, so the 30 to 24

2 Likes

If we stick to the actual conversions, since the 24 degree value actually represents 15.4 degrees, that means it changed from ~19 degrees. I’d say in both footages just eyeballing it looks above 25 so it would have been a great change.

I honestly don’t remember, i just remember it getting cut in half. People were complaining about it then.

Hey

Unfortunately there is nothing of major substance we can accept from the report. The main element is entirely estimated from a video which leaves a lot of key data points unknown and wide open to interpretation. This would also lead to an opening up of everyone attempting to submit videos showing a guessed approximate AoA of aircraft performance and other missiles too, without a lot of the key context and information required to make such changes.

Its been clear for some time that estimations are not accepted by the devs for reports. Unfortunately this entire report is purely based off of exactly that.

There are no in game tests showcasing what is wrong with the missile in terms of comparative performance, only datamined values from the game which cant be accepted for reports. Values set in game can be required to achieve certain key performance aspects with a given missile.

2 Likes

but the difference is very clear, it should at least be enough for the devs to look into it more

15 Likes

Just crazy to me how its worst arh by such a margin since the derby buffs. When irl it’s the most widely used missile in the western world. Like Nato would just choose inferior weapons. Ima be real, I think the real reason the aim120 is so gimped is because its the most common missile in game towards top tier.

12 Likes

its not like an IRL conflict looks like an ARB match

I agree. perhaps notching should be made more difficult, and multipathing should just be removed.

2 Likes

so what you are saying is that if you remove all of the estimate parts and just said this is very clearly more than the in game values for it

then the report would pass because the videos very obviously show the in game value is incorrect and around one half the real value or less

1 Like

they still have to keep the AIM-120 capable for as many scenarios as possible. closer range work is one of them

1 Like

you have the aim-9x / IRIS-T / ASRAAM for that

all of them can be launched at targets further away than the distance ppl would usally fire their fox-3’s at in WT

Very good. I mean quite frankly way too many variables for this missile are unknown and given the Fin AoA is what is affecting the close range performance of the AMRAAM the most it felt like the last ditch attempt for us players to ask for a change.

If my opinion counts for anything and I think I speak for many that feel the issues of the AMRAAM, the AIM-120D was offered as a helping tool to the American airframes, but it honestly doesn’t, maybe the autopilot changed and gives slightly more range but there’s a disconnect in the understanding of how important range actually is in the current meta. The AIM-120s may have some range in them but it doesn’t matter because you can reliably chaff them and there’s a massive performance gap close range compared to other missiles in game, which is what actually matters in the current meta and this is why people are upset about the 120D.

What he is basically trying to put across is, even if the AoA report was viable, sometimes they just use AoA values to fit whatever performance they think is realistic to the missile in the game engine, not necessarily the real values, so yeah, we are back to being empty handed.

12 Likes

except they have no sources for that performance

and the sources we have disagree with the in game implementation

5 Likes

thats a pure dogfight missile. the first AMRAAM was fired 14 years before the ASRAAM too, and they still want some overlap of capability so they arent overly dependent on one missile for a scenario