AIM-120D is just... wrong

The thing to do would be to figure out:

  • How many frames the entire sweep occurs over
  • The number of frames it takes to travel past the neural zero position once.
  • How far it covers between each successive frame (approximate velocity and assert acceleration)

That then should give finite numbers to the AoA since data is lacking due to the low framerate and how fast the actuator is.

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that would be more accurate, but it still has the problem of the poor camera angle making angle measurements difficult

The surface has a known physical shape (Chord length & Finspan) so there is only one possible configuration in space to produce the area that is seen in the video.

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Well, my first idea was more inclined towards trying to get the guidance properties improved so that the 120Ds maybe the Cs become better at rejecting chaff through changes on the seeker FOV and the angle gating setting, but that would demand some rough interpretation from the listed hardware/software upgrades to the guidance section.

Am I tripping or could we just roughly measure the pixel surface of the fin and that should be technically proportional to the angle change between the two frames? Although the problem is that the missile does drop and that is distorted by the camera lens.

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You can account for the distance by knowing the span of the control surface so use the ratio of area to the apparent span between frames as to the comparison since the fin shouldn’t undergo significant deformation.

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AMRAAM’s issues seem to stem less from its flight performance and more from the fact that Western missiles in general always have a disadvantage in seeker activation distance. Basically, once you are more than 16 km away from the opponent, you end up giving them more time to evade compared to the PL-12 or R-77 (-1).

I can clearly feel this because I play both the US and China. The AMRAAM and PL-12 have very similar flight characteristics, yet the PL-12 has a higher hit rate. (I generally prefer BVR engagements, so the difference in fin AoA is almost negligible.)

I don’t understand why Gaijin applies this kind of difference to ARH missiles. It’s unclear whether they actually want to standardize seeker performance or not.

omg i really hate 120 in this game right now
so fucking trash
people could easily notch and just walk away
Data link is not working as well
I cant even use my HMD just to defend and attack at the same time as r77 could did
Gaijin if you are not going to make 120 as real as it would be irl
why wouldnt you just del the whole US line

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At least for r-77, seekerlock range/turn on range is correct.
Not sure bout aim 120

Theres bug reports for it. the aim120 should be around 22km.
https://community.gaijin.net/issues/p/warthunder/i/FX35LzA7lJn1

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Wild that we cant even get basic fixes for the AIM-120 that we used in the 80’s but the russians get the missile that entered service in 2019… Delusional

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Last I checked the latest russian air to air missile in WT (R-77-1) entered service around 2015.

Year of introduction was never a thing for Gaijin, only capability. So it took the Russians a couple years to catch up to C-5 (and maybe a bit better) BVR performance in a lighter missile? That’s to be expected, USSR imploding tends to delay a lot of things.

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Tbh i feel like it would be possible to digitally recreate this scene inside of blender then you can get a almost perfect measurement of the AOA
But im not entirely sure gaijin would accept that even when you show the original source of the scene

nah, its the r-77m that is the most recent missile which entered service in probably 2024, definitely since 2025 at least for su-35. It’s been seen for “special military operation” sorties. And remains of the missile has been found since at least 2024.
image

you can see the difference in the fins for the r-77m vs r-77-1, circled in blue and red respectively


closer up

also while yeah r-77-1 entered service in 2015 it’s been prototyped since the early 2000s

Was actually listed along with some others in the late 2000s/early 2010s as initial specs for Su-27SM3, sadly unlike 77-1, R-37M & R-74M were removed from the list of improvements shortly after.

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tbf that thing would outrange the radar it’s straddled to lol

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sorry, I couldn’t focus on the r-77m because of the CHONKY anti-radiation missile. Good lord

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It’s pointless. A few bomb attacks aren’t going to change their management structure into a clean one. If that were possible, things would be so much easier, wouldn’t they? lol
Also, you should probably stop calling for bomb attacks on this forum. People like me…

I wish there were some competing games out there. Then I could just uninstall this lopsided game and be done with it.

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Problem should be addressed
Not sit and wait like a duck to be slaughtered
They simply nerf us armament too badly

immagine
pearl from panocek on reddit, hes replying to someone stating that maneuverability is nerfed in war thunder(i agree with this fully i dont see how he could say they were overperforming when no evidence exists either way) and saying that aim120d couldve got a range increase through propellant changes(i wouldnt know either way although im curious about his source)