Ahead rounds complete issue

Today i wanted to talk about “ahead issues”. As we know long time ahead rounds in game was useless thing that didn’t work actually that it must work (actually not working completely at this moment).
From nearest time we have working ahead (particularly), which make automatic distance calculate. Before “Firebirds” update amount of fragments for PMC308 (30 mm) and PMD062 (35 mm) was a 32 fragments and wrong spall cone.
With update “Firebirds” PMC308 amount of fragments was double (64) also changed spall cone.
I want to ask : what sources have used for these?
Real number of fragments 162 fragments (PMC-308)
Real number of fragments 153 fragments (PMD-062)

Bug report for PMC-308 (Puma and Lynx related) :
https://community.gaijin.net/issues/p/warthunder/i/zLg8TaKhFDMq
Bug report for PMD-062 (PGZ09 related) :
https://community.gaijin.net/issues/p/warthunder/i/WDNWzz4FArk8

Both reports have more then 4 month date. Gaijin how about use developers sources?

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not only that the fragments arent traveling far enough nor getting the correct shape for the cloud they are just flying randomly everywhere, when they should be in a specific pattern, and to top it off the spall dissapears after traveling 5 to 10 meters wich its unaccurate when they should be able to travel up to 100 meters, and also the spread angle seems to be incorrect

Sources



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@Smin1080p_WT Could you help? Remind about or anyhow another way?

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who could help with this?
@magazine2
@BlitzkriegWulf
@Stona_WT