AH-64E Bugs, suggestions, feedback

Is it fair when a match has 3 to 4 Su-30Sm or Su-34s with 6 high-speed KH-38MT missiles and large explosives?

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i would be fine with 8 of normal damaging JAGMs)

That’s how gaijin sees russia, empowering, strongest and all that is on paper, they use bricks as armor in battles, they cheap out on what they can

And just for the sake of it, I hate the made up Kh-38MT

It’s crazy in clan wars, I constantly face 2-4 Su-30SMs that each carry 6, the Kh-38MT fly so fast the IRIS-T SL misses them or just fails to detonate in time and the damage? One Kh-38MT managed to kill both 2 TEL and TADS with each 300 m away from each other

Our whole squadron gave up on defending the spam and we just smoke and hope it misses

It’s ofc easy to defend against 4 mavericks going grandma speed 😃

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The truth is that the front and side ERA armor of the T90M and T80BVM seem to have some amazing surprises, and many times I used the DM53 with 650mm armor penetration, and all the vehicles were penetrated. But for Russian tanks, they seem to have some kind of magical power that can block armor piercing bullets without damaging a single piece of armor.

seemed to have aimed very precisely at the weak point but still blocked it

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Even if its “OP” people fail to remember one of the apachees main abilities is sam hunting, they are one of the only helicopters made for killing sams.

I’m trying not to get greedy, at some point, Gaijin will snap and say it’s enough and we’ll be back to using 1980s hellfires :)

Yeah, they can tank some crazy things

I had a game with my friend in the premium T-80-U1 or whatever it is, I was in ClickBait and I shit you not he 5 games each tanked bombs (direct hits) that only got his tracks, barrel and 0 era

I ofc died to his bomb that landed on him 2 times rest of the deaths were direct bomb hits

Neat;

Got accepted.

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can you go into dev test for me (i play on steamdeck so can’t test)

Brother is working hard to make sure its accurate XD. You have like 30 bug reports just for the apachee.

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It’s only so far as I have accumulated sources(and time), there are a few things that I “know” are wrong that I’d need the tactical manual (or equivalent) to fix, since DCS and asorted other sources aren’t sufficiently authoritative.

There are six that are relevant to the AH-64E have been lodged during this Dev server (so far), some are AH-64 specific, others encompass other rotorcraft.

If you go wider there are a few others like the AGR-20F (“APKWS Prox”)report

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now AH-64E has 16 agm-179 IR/SAL and 90 Decoys only missing HMS and JAGM’s 510 m/s real speed is complete and 16 Spike Nlos

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Is it possible to make a bug report on the cockpit even if it’s not out yet?

In game:
IMG_4746

Irl:


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Spike NLOS would be amazing but it would double the range of the JAGM which is already doubling the range of the hellfires so its kinda excessive really
Be happy we got 16 JAGM to begin with

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Im beyond happy for 16fnf missiles as most nations have 8

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I am also very happy that AH-64E owns 16 JAGM and about Spike Nlos near future

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I hope we dont get to keep 16 FnF , at most 8xIR and 8xSAL .
16 IR is too powerful , and it sounds like an excuse to bring in the KA52M for the russians.

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Wow, 16 spikes on battlehawk…

4 LMURs and?..

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It’s not implemented as of 10. 09. 2025 16:07 GTM+2

Spoiler

It was just an accepted bug report