AH-1Z and aim-9x

To be fair most helis get a ton of manpads compared to like 2 good missiles. Plus manpads aren’t that terrible, if you don’t see it they can get you by surprise.

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And I don’t know why you are claiming it will. You can literally look at the performance in-game currently. An AIM-9M fired from a standstill will fail to reach a Mach 1 target even when fired from basically close enough to read tail number with even slightly maneuvering.

I mean this can easily be tested. There are conveniently premiums out to see for yourself a bit.

I did some tests to see what the limits are roughly for the MiG-15 in the test flight (it goes like 600 kph or so) for a rear aspect launch from same angle, same flight path.

TY-90 could be launched from 4.5km here and still hit. AIM-9L (kinematically exactly the same as 9M) launched from 3.65km couldn’t hit. Shows how the TY-90 just has a lot more energy than the sidewinder, if the TY-90 wasn’t limited by range or guidance time, it would outperform in maximum range as well probably. Sidewinder does have the advantage in total glide range, but energy is pretty much insufficent to hit anything beyond 6km either (unless enemy flies into it). The TY-90 looks to have pretty much enough energy to hit a maneuvering target at maximum range.

But the Sidewinder can therefore technically outrange the TY-90 (as in hit beyond 6km) if we’re talking about head on scenarios.

tests:

Spoiler

AH-64 with AIM-9L:

Z-19 with TY-90:

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Inb4 “No you don’t understand a Sidewinder can hit an idiot that flies straight at it from outside of 6km so it’s better”

I mean, the 9M has the advantage of being smokeless, so it’s not impossible. 9X is similarly smokeless. At least I am anticipating some decently long range kills with the 9X on the SLAMRAAM, but only possible due to datalink probably (as lock-range may otherwise be insufficient). Would absolutely have to rely on people not reacting at all though.

But in those head-on scenarios, the TY-90 can also launch beyond its maximum range, and for both, intercept range (as in range where target will be hit) may realistically be <6km if the target is slightly moving around and (near) supersonic (and especially if they are higher than you). I mean even in headon, you can see how the sidewinder is almost falling out of the sky beyond 5km, which isn’t great even for head-on. Not to mention lock-on range will probably be the limiting factor anyway, which make intercept range be <6km anyway, in which again the TY-90 outperforms the Sidewinder.

there is a 2 year old accepted report on aim9m lock range that would increase it in front aspect by somewhere near 5 times, if anything 9x lock range should be even larger than that

on the other hand I dont expect gaijin to implement it as anything better than current aim9l lock range like they have for aim9m

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How’s the new AIM-120C5 on the SLAMRAAM? Considering it’s just an 120A+, i’d appreciate the comment on how it feels

ive not played it but id expect it to be one of if not the worst of the new AA

Gaijin is currently implementing the IIR seekers with the good ol’ fov gating and tracking suspension IRCCMs, so I definitely wouldn’t count on them changing seekers to be more realistic. Not to mention, TY-90 is also IIR irl. So any improvement that come to the 9X would also come to the TY-90 for instance.

Yeah, i’ve been lazy enough on not downloading the Dev server, but i’ll probably get it either later today or tomorrow.

I haven’t tested it against real targets. But what I noticed after the missile change though is that super short range maneuverability is definitely worse. Before the change in vertical launch I could hit the helicopter (~1km range), after the change it has a much larger turn radius, so it just misses. But it’s like pointless anyway, long range performance probably improved. But otherwise feels pretty similarly there. I will have to wait until live to see how it really perform though, so I can’t say much now. I can’t be bothered to grind it on the dev server.

they gave it the same poor agility that they unrealistically nerfed the aim120A/B with compared to it having a more normal ARH agility when dev opened so that makes sense

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8 ty90s are not a problem though. 2 aim9x is

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I wouldn’t say 9Ms are a step up against Iglas at all, but they are definitely better than the ATAS and ATAM.

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I’ve already said in another reply that I’m not entirely sure about the iglas, however I have taken a closer look at them recently and found them to be much more situational than the other MANPADS.
Their caged seeker seems like a massive downside to me, but I have no experience using them and I never seem to encounter them.

Don’t forget that the AH-1Z is STILL missing the ability to carry 6x AIM-9s, reported 5 and 7(!!!) years ago

https://old-forum.warthunder.com/index.php?/topic/435929-14-12-2018-ah-1z-sidewinder-count/

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It’s basically a non-factor because they modeled it’s pointing charge so it actually has a better off the rails performance than any other MANPAD, because of their erroneous modelling of the Stinger and Mistral.

Ah, aight, I knew about the scuffed modelling of non-Soviet MANPADS, but I didn’t think it would be that much better off the rails. I would have expected that they would be about as bad (or inconsistent) as Stingers.

honestly should probably be reported through the new system

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The problem is that it can’t be reported because the manual is from 2008…and both of those reports were before the whole “classified document leaks” and “we can’t use restricted manuals anymore” -despite them using a restricted manual to limit F-111F carrying AGM-130 to only 2 instead of 4 (also the reason why AV-8B outrigger pylon AIM-9s can’t be reported, restricted docs)

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