Test flying the 18 early going after ground targets and lock on to where i want the camera to be when i go into the AGM camera and the camera is pointed to the extreme right or left. even in 3rd person the agm is having a hard time locking onto ground targets. Its acting like im beyond locking distance but im only around 2 miles away from the target.
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Any guided munition that isnβt laser guided is acting funny on Dev server currently regardless of the aircraft used.
For example if I lock a GBU-8 to one of the ships then try to line up and/or bomb toss it the GBU-8 loses lock despite the seeker most definitely still being able to see the target.
It appears any movement of the aircraft in mouse aim breaks any non laser guided guided munitions lock.