Addition of Discarding Sabot effect to ammunition that has it

Would you like the Discarding Sabot effect to be added to War Thunder?
  • Yes
  • No
0 voters

So in War Thunder we have some number of types of Discarding Sabot ammunition, such as APFSDS, APDS and few other to name. Point is that in-game we do not see the Discarding Sabot leave the barrel, while realistically (slow-motion youtube video of a Discarding Sabot) speaking it is supposed to be there. It is also displayed in the ammunition animation when hover over any DS type shell.
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My addition to the game would be to add this graphical effect, that when firing any shell that has Discarding Sabot. That it will be trully displayed leaving the barrel and scattering around the battlefield. It would introduce a more realistic concept of APFSDS, APDS and other DS ammunition. Obviously for game-sake and performance it be smart to give it a existence time of about 10-30 seconds and add a option to disable the effect in the graphical settings if people dislike it or experience fps loss.
I’m looking forward to peoples opinions and other suggestion revolving around this topic, and it be nice to see this added.

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You really don’t see anything IRL. You can’t see the petals come off and the only indication of them are little puffs of dust from them hitting the ground a few hundred meters down range.
IMO its not worth the added load on player’s GPUs and the client’s spaghetti code.

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this is crazy to say but, they are actually implementing it. I’m amazed, thanks to everyone for voting and making this become a part of the game!!!
https://www.youtube.com/watch?v=xga7ILGksQo&ab_channel=WarThunder.Officialchannel.
check at 23 seconds

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Congrats. My GPU hates you. :P

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As the discarding sabot effect has been added as part of update 2.31 Kings of Battle,

Moved to Implemented Suggestions. o7

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