Adding Vehicle Headlights / Infrared Searchlights to Ground Battles(关于在陆战中引入车灯 / 红外探照灯机制的建议)

目前在《War Thunder》中,空军已经具备相当细致的环境与载具交互机制,例如空中放油系统,甚至燃油还可能被尾焰引燃,并在一定程度上影响红外制导导弹的锁定逻辑。这类设计不仅增强了真实感,也显著提升了战斗氛围与观赏性。

在此基础上,我想提出一个关于陆战的建议:
是否可以考虑为地面载具引入“车灯”机制,尤其是在夜战环境中?

车灯在真实装甲作战中是客观存在的装备,主要用于:

夜间机动与编队行驶的编队灯
低速行进或非战斗状态下的视野辅助
特定型号中与红外设备协同使用

尤其值得一提的是,部分苏式坦克与其他国家的装甲车辆的车灯同时配备有普通照明与红外探照灯。如果在夜战模式中引入:
普通可见光车灯
红外探照灯(仅对夜视/红外设备可见)

这将: 极大增强夜战的沉浸感与战术选择,也让夜战不再只是“带夜视的白天战斗”,也能赋予部分历史载具新的战术特色

当然,车灯的使用伴随风险,例如暴露自身位置、成为敌方夜视或红外设备的明显目标

这类“高风险 / 高信息量”的机制,与当前游戏整体设计理念是高度一致的。

我认为,在已有成熟夜战与红外系统的前提下,引入车灯与红外探照灯,将是一次合理且富有氛围感的补充。

In War Thunder, air battles already feature highly detailed environmental and vehicle interaction mechanics. A good example is the fuel dumping system, where released fuel can even be ignited by engine exhaust and influence infrared-guided missile behavior. These mechanics greatly enhance immersion and combat atmosphere.

Based on this existing level of detail, I would like to suggest an addition to ground battles:
introducing functional vehicle headlights, particularly for night battles.

In real armored warfare, vehicle lighting systems are standard equipment and were used for:

  • Night movement and column navigation
  • Low-speed maneuvering outside direct combat
  • Cooperation with infrared and night vision equipment on certain vehicles

Notably, many Soviet tanks and some vehicles from other nations were equipped with infrared searchlights or switchable lighting modes. If night battles included:

  • Standard visible-light headlights
  • Infrared searchlights (visible only through night vision / IR devices)

This could:

  • Significantly improve immersion and atmosphere in night battles
  • Add meaningful tactical decisions and risk–reward mechanics
  • Give historically accurate vehicles additional unique gameplay roles

At the same time, the use of headlights would naturally involve drawbacks, such as:

  • Revealing the vehicle’s position
  • Becoming a highly visible target for enemy night vision or IR-equipped units

Such trade-offs align well with the existing design philosophy of War Thunder.

Considering that night battles and infrared systems are already implemented, adding vehicle headlights and infrared searchlights would be a logical and atmospheric expansion to ground gameplay.

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