Whilst i agree to your 1st part - this quote is not really correct as the severe ticket disadvantage was caused by an at least 10 months old change on this map:
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Last year I lost and won matches by tickets on Sicily “out of nowhere” even after 15-16 minutes and decided to take a closer look why this happened. It boils down that somebody fiddeled either with spawn locations (=map specific) or the speed of attacking ai tanks (=probably valid for all maps) - but the result is devastating: Ai tanks attacking north of the lake in the center run into a kind of “Crossing the T” scenario (like in naval battles) and die like flies.
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And depending on how the air battle develops you can either watch how your or the tickets on the other team melt away. That’s why i wrote multiple times that experienced players are aware of this flaw and come to the right conclusions.
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The previous posts showed that the op made the wrong decisions and had even despite this flaw all cards to win the game without any efforts - but instead the tenor shifted away from own responsibilities - that½s why i decided to add my 5 cents.
I described this flaw in detail here (October, 2025):
Have a good one!