Add a way to punish airfield campers if they are the last on their team in air modes

Whilst i agree to your 1st part - this quote is not really correct as the severe ticket disadvantage was caused by an at least 10 months old change on this map:

  1. Last year I lost and won matches by tickets on Sicily “out of nowhere” even after 15-16 minutes and decided to take a closer look why this happened. It boils down that somebody fiddeled either with spawn locations (=map specific) or the speed of attacking ai tanks (=probably valid for all maps) - but the result is devastating: Ai tanks attacking north of the lake in the center run into a kind of “Crossing the T” scenario (like in naval battles) and die like flies.

  2. And depending on how the air battle develops you can either watch how your or the tickets on the other team melt away. That’s why i wrote multiple times that experienced players are aware of this flaw and come to the right conclusions.

  3. The previous posts showed that the op made the wrong decisions and had even despite this flaw all cards to win the game without any efforts - but instead the tenor shifted away from own responsibilities - that½s why i decided to add my 5 cents.

I described this flaw in detail here (October, 2025):

Have a good one!

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camping airfield is a bannable action and there should be ways to counter it

he is faster. he outruns us. we had to rearm giving him 8 minutes to just camp airfield. took forever to fly to him. not enough time AFTER rearming to bleed ai tickets