I recorded a simple video. It can be seen that when using the third person view to shoot water surface targets, the missile will be guided to the center position of the screen instead of the normal aiming point. When using the sight view, the missile will first be guided to the aiming point at the center of the screen and then fly along the line of sight.
On Douglas, this might not be a big problem. But there was a serious problem with ADAMS. As the launcher is far from the center of the hull and the center of the sight view, the missile will be forced to perform significant maneuvers after launch. At this point, the missile will waste a large amount of energy to turn and pass through the center of the screen at close range and go beyond the sight view range, and then turn back to the center of the sight view. At this point, not only is energy wasted and a huge near bound generated, but the smoke produced by the rocket engine also fills the entire sight view to prevent the observation of the target.
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Bravy with Volna-M missile launcher have same problem
The Mark 11 launcher also reloads way WAY too slowly. By design its a salvo every 20 seconds, but aced it can only do such in 30 seconds.
Page 150, βMk 11 Launching Systemβ
https://community.gaijin.net/issues/p/warthunder/i/50epgBSokBll
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whats max g pull on the rim 24