I recorded a simple video. It can be seen that when using the third person view to shoot water surface targets, the missile will be guided to the center position of the screen instead of the normal aiming point. When using the sight view, the missile will first be guided to the aiming point at the center of the screen and then fly along the line of sight.
On Douglas, this might not be a big problem. But there was a serious problem with ADAMS. As the launcher is far from the center of the hull and the center of the sight view, the missile will be forced to perform significant maneuvers after launch. At this point, the missile will waste a large amount of energy to turn and pass through the center of the screen at close range and go beyond the sight view range, and then turn back to the center of the sight view. At this point, not only is energy wasted and a huge near bound generated, but the smoke produced by the rocket engine also fills the entire sight view to prevent the observation of the target.
Bravy with Volna-M missile launcher have same problem
The Mark 11 launcher also reloads way WAY too slowly. By design its a salvo every 20 seconds, but aced it can only do such in 30 seconds.
Page 150, “Mk 11 Launching System”
https://community.gaijin.net/issues/p/warthunder/i/50epgBSokBll
whats max g pull on the rim 24
Does not have one, however it’s maximum fin lateral acceleration is 5, so not too much in practice.
For reference, the AIM-9B has a max lateral fin acceleration of 10.4.
This is a “problem” with bravy too. It’s not that big of a deal and seemed a lot smoother than on current live.
Bravy’s missile would often overcorrect but this seems to have been smoothed out.
When it comes to the smoke blocking the sight to target, just move.
Reload times are, sadly, a balancing factor in Naval. They’re intended to be that slow
Except Rodney, which devs clearly saids they would not give best figure(but choose second best figure), ship’s reload on guns and missiles are depend on clear figure on documents.
Torpedoes and rockets are different stories.
The Bravy’s reload rate is correct as said launcher required the crew to both operate the loading system manually and physically assist the system in certain situations.
Matters not, was accepted and is the actual operating speed of the system. There is no human interaction with the loading of the Mark 11 Launcher, it is fully automatic.
So far all automatic systems are held to their as designed loading rates in naval, there is no reason bar gaijin choosing to be biased if they don’t hold the Mark 11 to that same standard.