Abrams Turret Armor Still Not Modeled Correct Even After Being Revamped

Why even after Revamping the turret armor model, it’s still not correct.

This is how it currently looks in game, the red line marks the correct location for the side armor to stop and the main turret cheek armor to start. you can also see how they have modeled the side armor as 2 different plates.

Here is how the side armor is supposed to look with all the armor being one plate that looks like the one over the ammo, so the armor should not be 64mm of NERA but closer to 440mm of the ammo’s armor.
Turret Side

You can also see how the front of the turret is supposed to come fully to the side and even filling some of the turret side in “Department of The Army, Request to Amed License SUB-1536.”


This is closer to how the armor is supposed to look.

And on top of all that, the NERA on the side still does not have the same RHAe per mm of NERA value of the front making the armor way weaker then it should be over the ammo.
Turret is 0.42mm RHAe per mm of NERA
side is 1.6mm RHAe per mm of NERA (before it was 0.15mm RHAe per mm of NERA, was changed due to them making the plate way too thin)
over the ammo is 0.068mm RHAe per mm of NERA (this causes the plate to be 58mm thick and allows auto cannons to go straight into the ammo from the side)

As you can see the value is all over the place despite the fact it’s the same type of NERA (should all have the same value of 0.42) and this even applies to the side armor of later Abrams, but i have to recalculate the values of the turret cheeks due to the updated model.

There is a bug report for this Community Bug Reporting System , but as it’s been almost 24 hours it’ll most likely be ignored.