This information is just as relevant as the original post. I think it serves as a great addition to show that there wasn’t such a huge gap between these two aircraft (the 190 and the Spitfire) as the game currently represents.
Countless times I’ve engaged in dogfights against Spitfire Mk IXs and their variants using a 190 (A5, D-9, D-13, etc.), and the only real chance of coming out on top is by starting the fight with significantly more energy and altitude. Otherwise, there’s no real way to reverse the fight or even escape to reposition.
Even if you try to take the fight vertical or attempt any possible maneuver, the Spitfire will just fall in behind you like taking candy from a baby.
In other words, there’s no use trying to run, scissors won’t work, climbing won’t work, and not even setting up an energy trap is effective—because the time you take to dive back at him is just enough for the Spitfire to regain position and already be turning around you.
It makes me wonder: were FW 190 pilots superhuman magicians, or were Spitfire pilots just that bad? Because if these aircraft were truly modeled accurately in-game, then the Luftwaffe would’ve been wiped out within days.
When I say that Gaijin prioritizes and over-represents certain aircraft characteristics while under-representing others, it’s not an exaggeration.
Any average to decent player can defeat a FW 190 without much trouble.
The only BR where you can realistically stand a chance against a Spitfire in a 190 is around 3.3, where you face the Mk V—there, you still have a power and acceleration advantage.
The current 190 flight model in-game has an absurdly punishing and inaccurate drag profile. The Spitfire LF Mk IX feels almost like a UFO compared to any 190: its climb rate is ridiculous, and its drag is practically nonexistent. Even with a significant altitude advantage and bringing the fight into the vertical, it can still catch you with ease—and it regains maneuverability after a stall climb almost instantly.
I simply can’t understand why there’s such a massive gap between these aircraft in-game, when in reality they were fairly matched in combat.