About Nuclear Escalation and the Bomber Damage Model by BVV_d

Cluster munitions. They tested them in Nuclear Escalation on april fools. MLRS fired them at enemy warehouses, seems like it was a stresstest or something.

There were cluster bombs? I don’t remember that. AFAIK the only things with cluster munitions were the TBMs.

1 Like

They are still in nuclear escalation

1 Like

The smerch and mlrs have them

2 Likes

I also liked how the mode is called Escalation in between sentences. Nukes should have always been an april fools gimmick and should not exist in the regular game. Right now barely any A2G destruction takes place in a match span because of both nukes and ticket bleed being faster than the April fools event

Also with new feature they added this update (Gamemode-specific BR-lock for munitions in loadouts when Kh-31 is locked in Nuclear Escalation at BRs 11.3 and lower), this means they can lock any munition type from any other gamemode. For example, lock cluster munitions out of ground modes, so they won’t be toxic for ground players, but could be used in Air modes.

More CDK improvements I beg. All these lovely new features getting added to the game that War Thunder mission makers don’t have access to, quite sad really. For example, the new timer delay for airfields in NT would be nice to make use of in our missions, the ability to mess with AI SPAA to effect their munition interceptions and their target priorities (just the ability to toggle munition interception ai would be nice), the ability to provide kill streak vehicles to teams, and the ability to disable airfield arrestor cables and aircraft lowering their hooks on approach (if that’s not already a thing, don’t think it is).

Please be a desert map please be a desert map please be a desert map

1 Like

If you got better sources use em and even then according to you basically everything is underperforming if we go by broichures

Or full scale Falklands

3 Likes

Still waiting for the imbalance in long range SAMs being remedied. Spyders are next to useless, switch with Patriot asap.

I’d like to see cities or something like that… Maybe Granitograd-like cities.

2 Likes

And how did you come to this conclusion when I said that brochures are not a reliable source?

Capture d'écran 2026-09-28 175629

1 Like

HOLY
Finally some British Heli’s with DIRCM


image

C-17 with full DAS and DIRCM;


C-130K with full DAS and DIRCM

A400 with full DAS and DIRCM

8 Likes

Any plans to reuse the modular base that was seen in the Deep Strike event? Would be great to see that type of target be used in NE, would give a target for other types of munitions which are currently useless in NE:

6 Likes

Why does the SPAA (and other ground unit) markers completely disappear when teammates lose sight of them? Why not gray them out on the map if they’re not destroyed so we can have a rough idea where they’re placed and moving to/from currently.

For realism, ignoring even satellite imagery… You wouldn’t “JUST FORGET” where enemy SPAA was just because your team lost direct line of sight with them. You’d still know where it generally is and whether destroyed or not.

I think this is one of the more annoying features in Nuclear Escalation you’re trying to dodge an Fox 3 and suddenly, BAM, enemy SPAAs right in front of you popping up out of nowhere. And there’s no dodging them either once got that close.

5 Likes

So, you’ve made a problem
And players found a solution to said problem

Now you’re nerfing that solution rather than fixing the problem here

Cool

As for nuclear escalation, please add dynamic missions do to throughout the match
The current gameplay loop of bombing static targets or AIs that move through predetermined paths is boring
Adding different missions to do during the match that can start randomly or have set triggers would make the gamemode more interesting (maybe with special rewards for completing said mission)

As for the map, please make it not flat
There is a mountainous area right next to the current escalation map that’s completely unused

Increasing render distances for aircraft would be nice too.
That way you can even use IRST systems to help tell what aircraft you have locked on radar instead of relying on an educated guess or an outdated spotting system

4 Likes

Any word on when missile proxy will be fixed? Right now some missiles seem to not proxy and do no damage or only do crits/hits when direct hitting enemy aircraft.

1 Like

For realism tbf, we wouldn’t be having target markers at all.

1 Like

This is, honestly, the best sentence in WT devblog I ever seen. Its a NEW GAMEPLAY, thousands of new vehicles for the digital museum, tons of new possibilities…

I hope one day we will get the same for ground. I really like how engineering vehicles and infantry support vehicles (even with small guns, APCs?) look like.


image

1 Like