I think a good rebalance would be to get the BUK M3 back and leave the S300 and patriot as backline, the medium (buk/sampt) should leave theyr radar always on and be a prime target fo HARMS (gbu39 for the blueside too) while the real long range AA should focus only on high altitude targets ( like 600mt and up for a tot time) , to simulate gunners not wasting missles on very low Pk targets.
At that point both sides should start by destroying medium range AA and both sides can do it (kh31 and AGM88G should work wonders withoit radar going off every seconds) while the high altitude domain stays contested longer but both sides should have difficoulties opening it (second line is outside the effective range of gbu39 and the radar turning off should trow off HARMS).
In this way, both sides have something to do in the opening, and even if one side takes the lead, it still has to contest long-range AA.
For the frontline even removing SACLOS SAMs from the convoys would open up a lot more of the frontline for dogfights and skirmishes while enabling attackers far more complex attack runs on the logistic bases.
Nuclear escalation needs targets that can be hit by players using conventional weapons. Its almost impossible to play with rockets and bombs. Why not add the targets from the SEAD event? Why not add low fidelity infantry battles? Why not add the ground battles from air sim? You can’t get close enough to anything to actually do stuff with 90% of your aircraft.
Yeah playing something like J16 specifically in SEAD role is very sad, despite it presumably being a great multirole jet.
You have YJ-91s, which despite being Mach 3 telephone poles, are about as effective as HARMs, and literally eveyrhing else you have gets turbo intercepted. Thats about it.
They should also remove the IOG drift as I have had missiles hit upwards of 1km off target which is super dumb. The Kh-31PD should also be able to regain lock which it currently isn’t able to do because gaijin needed it into the ground because one side seems to be better at complaining than the other.
They already have almost 0 IOG drift. IOG is just broken. And anti rad missiles in game have a tendency to just miss, even on close up targets with their radar still on. I made a bug report on this but its just been ignored.
It’s not “one side being better at complaining”. No anti rad missile in game can relock right now, and IOG + GNSS is broken on every single anti rad missile in game that has it. And if you look further up in this thread, according to the big man BVV_d himself, this is not a bug, but an intentional feature.
They changed the IOG specifically because of the Kh-31PD. Also the part about the missiles being in their final decent still isn’t true as I have seen them still miss plenty of times. The mode is super unbalanced at the moment and they need to do something.
All of this was to nerf specifically the kh31, as it was the only effective redfor weapon, while bluefor didn’t yet realize they had the better weapons.
All anti radiation missiles with IOG were like this from the start, it was not something done just to nerf the KH-31. If it was just to nerf the KH-31, then why was it applied to every anti rad missile with IOG or GNSS?
The thing they actually did to nerf the KH-31 was to make all the anti air vehicles turn off their radar when they detect a long range anti rad missile launch.
Yeah that’s because anti radiation missiles have a tendency to just miss a third of the time, even when the radar stays on, and they are already flying right at the target. They will literally steer away from the target they are already flying towards for absolutely no reason. https://community.gaijin.net/issues/p/warthunder/i/FpuuuJkBv0HV
The Kh-31 still needs a buff in order to make the game mode balanced. Or they could add in GPS jammers to protect the SAM sites if they want to make the AA even harder to kill.
They worked much better because the spaas would not turn of their radar and they would fail to intercept them every time. So you could just take off, launch all your anti rad missiles, get some free kills, land, and repeat. Then after about 5 minutes all the long range AA would be gone.
The devs literally emergency added the AARGM-ER way sooner than they had planned to balance it out a little bit, and its only available on a tiny number of aircraft.
Now the GBU-39 spam might be too strong (though the fix for that might be to just make more things move).
Someone posted it a bit higher in this thread but I don’t remember what its called. I’ll try to find it rq
Edit: I can’t seem to find it but I know its somewhere here on the forums. I did find this thing though, and it would be like the AGM-158 JASSM but with terminal IR guidance
And there’s also this thing which is pretty similar
Remove saclos aa from convoys, get back the BUKM3 , and place a couole patriots on the blue side, sampt/bukm3 leave theyr radar on always and the s300/patriot do the swtich off/on thing from long range and focus on highalt targwets.
Withiut saclosAA int he convoys the frontlines open up for attackers and dogfights, and make possible to do more comolex attacks to the logistic bases.
Buk m3 and sampt cover the frontline with ARH missles until they get targeted by the rain of ARMs wich will be useful for something.
S300 and Patrio do theyr thing to avoid the mode become air rb 2.0 once the buk and sampt got taien out and will require actual effort to disable.
All of this require ZERO effort from gaijin side, and makes the gamemode much more playable, giving every weapon system his place.
I wouldn’t mind if they just swapped the SAMP/T out for Patriots. It would have pretty much the exact same strengths and weaknesses as the S-300, as long as they don’t add the PAC-3. That would just be a slightly better version of the SAMP/T
It takes a single F16 to disable a whole battery with gbu39, they were never OP, blueside just had skill issues TBF.
If they are too strong for multipath people, just make them fire only after someone crosses 100-150mt for a set amoutn of time, same for SAMPT, them magdumping at everything it koves was BS anyway.