About Nuclear Escalation and the Bomber Damage Model by BVV_d

Buks ignore them which is why harrier na is so good.

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Alright, thanks, I’ll try the interactive map and using JSOW on BUK.

https://majorlier.github.io/nuclear-thunder-interactive-map/

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Yes the JSOW is currently the best weapon for taking out the long range SAMs because their pseudo RCS is modeled as being even smaller than SDBs

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I actually mentionned this would become an issue back during early NE testing lol.

The way NE used to be balanced, REDFOR had the early game advantage with vastly superior SEAD (via Kh-31/YJ-91)'s, but if BLUFOR could survive long enough, the shear volume of strike capability they have via stuff like Spice 250/GBU-53 would eventually turn the tides in their favour. Early game strat vs a scaling strat basically.

The devs then added radar shutoff, along with extra TEL’s and an extra TADS iirc for the SAMP/T, effectively gutting early game REDFOR SEAD capability, leaving the BLUFOR scaling strat as the obvious dominant one.

The devs then made another critical mistake imo; the addition of the AGM-88G, which afaik is not effected by radar shutoff due to its secondary GPS guidance, basically gave BLUFOR a Kh-31 of their own, but unaffected by the nerfs the devs added. Along with that, the playerbase figured out that various SDB’s and the new stealth feature of the JSOW allowed them to take out AA with most top tier BLUEFOR jets completely uncontested, and now BLUFOR is capable of winning both the early game, and the scaling game.

I do however expect/hope gaijin will look at the stats at some point, realize they pooched the balance by swinging it back too hard in the other direction, and introduce new things to deal with BLUEFOR’s top tier advantage, but im not sure how they could do that tbh, I have a few ideas, but they all come with their own issues, and the incoming cluster munitions really doesnt help…

The biggest issue with the Buk is that its seeker has 70km of lock range for some godforsaken reason, which means it locks you coming out of the tube, and then becomes basically impossible to shake early. You have to defend the entire time until it gets to you and misses, and the entire time your RWR is blaring. Legit gave me headaches. It is also vastly kinematically superior to everything else in-game atm, but if i could actually defeat it before it went pitbull, that’d be less of an issue imo.

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Unfortunately not. The IOG and GPS guidance on all anti radiation missiles is bugged right now, so unless the missile is already in its terminal dive flying directly at the radar, it misses. This affects all anti radiation missiles, except for the early ones with no IOG.

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Btw in a whole patch no fixes adjustments to the BS NE mode.
New patch coming…nothing for it going on.
You know, it’s own BR ranges, more tiers/sets of AAA so they can fit better the progression of the planes, Mixed MM so we won’t wait 90 hours for a crap game that the plane won’t fit so we leave, or join games midgame…
Don’t tell me they “add things” i don’t care at this point… I care about things being playable and healthy… and that mode is dieing already.

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Nuclear Escalation already is dead. I haven’t really played it much because it’s just not fun with that amount AA, but I figured “hey, lets try a game, 11.3BR, Sunday Afternoon”. Been queuing of 25 minutes now.
ITS ALREADY DEAD.
Gaijin needs a reality check and remove the AA. The first day of the test event of NE was mega-fun…

Just remove the AA from the middle map. ALL OF IT. Done.

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I saw Kamchatka was added to the NE interactive map. This is only 130km X 130km and there will be another big map

This was translated from the Russian Dev Stream, so subject to losses in translation.

Including Kamchatka(Volcano Valley), there will be 3 maps added to NE rotation: am I comprehending this correctly?

Yeah this is a loss in translation that I forgot to correct before posting. It’s Kamchatka and another map with a focus on boats

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so Kamchatka 130km x 130km and another the map focused on naval will be 256km X 256km?

Probably yes but I am not certain if he mentioned in the dev stream that they will be released next update. Maybe released for testing like the South Eastern City one was

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This one SAM site…
image

Literally useless target.

the map looks very unbalanced. The North-East team will have massive geographical advantages.

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i was hoping the F14 was be useful in this mode but unfortunately everyone is constantly multipathing and S300s and patriots means almost no flys high

Won’t lie, I got super excited as a British main before I google lensed the Russian dev stream.

i wanna play naval in nuclear escalation when we doing that ? i would love some shore bombardment with battleships be awesome way more fun then regular naval

Ngl EC is probably the best / only way modern ships can be added without making them unplayable. Would give these ships plenty of AI land forces, naval and air targets to engage and plenty of space to move around inb. Could even include a brownwater area (rivers and lakes) to give coastal vessels sth to do instead of either just being fodder or game ruiners.

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i mean i think you could let battleships in two just like this Does the U.S. still have battleships?

Yes in NE it should be fine to have BBs since there are plenty of aircraft with bombs. In regular matches they would reek havoc on modern ships since they have no chance at penning them. Even the soviet carrier killer missiles don’t have that much raw pen