A visual idea of what all the Naval tech tree's could look like in the future (Dreadnoughts only)

However, if Gaijn doesn’t want to add ships that didn’t exist, he wants to remind you that most nations outside of the US and Japan don’t have modern BBs, and you can imagine a poor Bismarck fighting a Yamato or an Iowa, it would even be ridiculous.

I agree fully

That’s why there’s a massive suggested br gap, Bismarck wouldn’t even be able to see Yamato, the only ships that would be are the Iowa’s, Lion’s, G-3, Sovetsky Soyuz, H-39 and SoDak. Even then I’d want a limit of a maximum of 4 Yamato’s per team as in a full uptier.

Honestly very few ships could stand up to a Yamato, in-fact, even the Sovetsky Soyuz which might become actually feasible in-game, would struggle vs Yamato.

As much as Yamato is iconic, she’d be a pain.

I also think that the maximum per team should be a maximum of 4 to 6 BBs, there are often battles where you have one BB from ww1 and the enemy team has a full BB squad from ww2, the balance on ships does not exist, you also have to look at it in such a way that the gaijn ships are not interested, and the yamato will use to make money, Hoping that players will buy Premium vehicles or skip the tree to get the Yamato, and have no balance at all, that’s what happened with Scharnchort.

9.7 o.0
What’s your plan to prevent Su-25 and A-10 from wrecking every ship?

Also, why is the Dunkerque so low BR? I’m not much of a naval guy but from what I understand the Dunkerque Class was extremely well-designed; with good mobility, armour, and excellent all-forward firepower.

Finally, (and again I don’t really play naval so my understanding of its compression situation is more based on research of vehicle performance than experience in-game) I’d think that 8.7 would be a sufficient top BR for the Yamato and USS Iowa (1984, no missiles). Everything else kinda squish down. Then early cold war naval jets would fight alongside the top ships without being OP. What do you think?

Stop air at BR 7.0, screw the SU-25 the IL-28 would absolutely wreck with that 1400 kg bomb, that’s more than 4 FRITZ X iirc and the AA couldn’t deal with that.

The alternative is add air defence vessels at these br’s, reduce the amount of rp you get for killing them (so battleships do not focus them for cheap kills), and give them extra rp for killing aircraft, kinda like spawn points in ground vehicles. In addition maybe set it up in an enduring confrontation style.

Yup Germany is the current favourite because of that broken Scharnhorst. And Yamato will be in the future, tied with Sovetsky, Russia gets one of the best ships (to make up for their awful navy) and Yamato gets a bunch of premium sales, its a win-win for Gaijin.

I can’t lie though, at times I wish for historical matchmaking just to see how hard the UK and US would stomp. (Until Yamato and then get stomped).

Yamato facing 9.7 jets, more like Lmaomato.

Yes, aircraft and naval br’s would have to be de-coupled.
But put Yamato at 8.0 and look how hard its going to shit on everything else.

They wont be.

Then Yamato is going to stomp the living daylight out of everything, as will Soyuz.

Don’t like the whole Idea except Japan and Italy, and those two needs revision too.

Let’s start with the USA. First, concept of Low Calibre and High Calibre is not matching to the actual battle of War Thunder. In War Thunder, big gun is not everything. If big gun is everything, Bayern and Hood should be superior to Scharnhorst. In game, not at all, and will not changed as even at the end of War Thunder Naval big gun will not be superiority to fast-firing gun. So yeah, don’t think we need to differ from current concept.

Don’t think USS New Mexico/USS Tennessee is worthy 7.7, and USS Colorado is worth 8.3. New Mexico should be next to current Nevada with 7.0 as it doesn’t have big difference on firepower comparing to Arizona in game, and don’t think Tennessee is needed as it is worse New Mexico. For USS Colorado, having 42(case of USS West Virginia)/45(maunal) reload with 8 gun? I think it should be lower than USS Nevada in War Thunder.

For Lexington I think it will be not better than USS Alaska for same reason. Much weaker armor, no AA, slow speed and slow reload with less gun. For North Carolina and South Dakota I wish one will be after USS Arizona tree and one after USS Nevada tree, and BR to be 8.0 or 7.7(depends on Scharnhorst being 8.0 or 7.7)

The devs have said completed designs approved but not laid down will be used when needed in naval for balance and filling trees

Big guns like hoods 15 inches are not accurately modelled for accuracy due to their perceived balance. Big guns can be top dog just right now they aren’t allowed to be. Scharnhorst being an exception due to its more modern armour design and layout most bb in the game could be quite easily dealt with by British 15 inch guns and the ships using the 15 generally have the armour to survive counter fire.

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I’m talking rounds per minute is more important than big guns even in case of big guns having better accuracy. Except for Enduring Confrontation, combat range of War Thunder Naval is limited to near 15 km, making almost every battleship’s firepower importance more on number of rounds that can cause damage over penetration of big guns have.

Bismarck would highly be a top dog(which will be even disastrous threat to Yamato inside 10 km), and survivability would be higher importance than firepower, which is going to be standardize in 16~18 inch(+ Littorio’s 15 inch)

I know what you said and I disagreed with you. If the 1t inch guns had the accuracy of the real guns it would take 1 or 2 salvo to kill most opposition at range and the armour of the would hold up for those shots.

Currently ‘damaging’ module is more relying on ‘how far round passed’ than ‘how heavy round is’ if round is bigger than 12 inch. Italian 12.6 inch gives better damage than British 15 inch because it went through deeper than British one.

For armour, no battleship’s armour will hold each others’ shell in current battle range with it’s own thickness. We have to know even Iowa’s armor is RHAe 400 mm LOS, which is enough to be penned with Japanese or American 14 inch. Even Yamato armor(RHAe 500 mm LOS) cannot withstand Bismarck’s 14.96 inch. So adequate angling and module layout would be more important than armour itself.

Pretty sure the B-65 will NOT be in the game. Definiely no he A-150. There’s hardly information on the former, none on the latter

BRs dont make sense,there are huge gaps in every line and that will only incrrase wait times and make lobbies full of vehicles of 2-3classes.

Certain br placements are also bad. Amagi on 7.7 with poor stalingrad? Iowa would wipe both h39 and g3. Nelson lower than vanguard? The grouping idea is good but far fetched atm. The BRs are just bad.

All the 15 has to do is hit an ammo rack, it has the pen to do that and would only take 1 to 2 volleys to achieve it on almost every battle ship in game if it had the accuracy to do so. Dps isn’t going to stop that.

DPS stands more in case of ammo rack as it will has more chance of hitting ammo rack in same time than slower reloading guns. Thats what Scharnhorst doing now isn’t it