A thread that helps you comprehensively understand Chinese 125mm MBT Armor Bugs in game

This thread is a compilation and classification of previously accepted Chinese 125mm MBT armor and models bugs reports. Including:
ZTZ96 9.3
ZTZ96A 10.3
ZTZ96A (P)10.3
ZTZ99-II 11.0
ZTZ99-III 11.0
MBT2000 11.0
AI-Khalid 11.0
ZTZ99A 12.0
WZ1001 (LCT) 12.0
VT-4A1 12.0

All BR is based on RB mode, version 2.43.0.40

These bugs negatively affect the gameplay of China Ground RB since all the MBT has significant flaws in armor protection ability.

A lot of these reports was approved from 3 month to 2 years ago, and the main only fix was ZTZ99A rework implemented in Dragon Dance major update. Although after the ZTZ99A model rework, there are still some bugs existed on the new model.

It can be said that it takes years for Gaijin to fix these bugs. Since several reports has been accepted long time ago, Gaijin crew members might not remember to fix these bugs. So this thread is also a reminder for developers to fix them ASAP.

The armor protection bug reports could be classified into two main parts:
Turret and the Hull/Chassis

=================================Turret bugs================================

Most issues are about the gun trunnion support structure and gun mantlet.

1, Gun trunnion support structure

Spoiler

Mostly from this report:

中系大部分125 炮载具缺少耳轴支撑结构 (其它系载具甚至有耳轴的损伤装甲模型) // Gaijin.net // Issues

The gun mantlet of VT4, ZTZ99A,WZ1001 lack inner side structures // Gaijin.net // Issues

Inside the gun mantlet there is just empty, the gun just floats in the turret without gun trunnion support structure.
image
These bugs existed in all Chinese 125mm MBT so in the gamplay, any autocannon vehicle could easily break the gun breech and kill the crew inside the turret.

For VT-4A1, it even lacks more armor:
Incorrect turret modeling for VT-4 // Gaijin.net // Issues

Fixed required: make trunnion parts armor in both 3D model and damage model (DM)

ZTZ99A partially received trunnion armor in model rework.
bc7d4d3c7825ffd80f0fe65450cf7ce

2, Gun mantlet

Spoiler

The issue is the area inside the gun mantlet is too large. See these pictures from this report:
ZTZ96 series gun mount armor error // Gaijin.net // Issues
image

The area inside the gun mantlet should be an upside-down rectangle, not a square. The less the area, the less chance gun breech break happened from autocannon.
This bug is not only on ZTZ96, but also seriously on ZTZ96A,ZTZ96AP,WZ1001.

WZ1001 LCT:
WZ1001E also lacks gun mount armor // Gaijin.net // Issues
ZTZ-99A turret armor problem // Gaijin.net // Issues

Fixed requried: reduce the area inside the gun mantlet. On ZTZ99A it was fixed by 3D model rework. Although the area shrink is not very obvious.

3, ERA division.

Spoiler

It happens on several China and Russian MBT that several ERA module was counted as 1 ERA module in DM. Developers refused to divided them because it may cause more problems in DM.

However, on MBT2000, AI-Khalid and VT-4A1, the ERA on turret is just one whole piece which significant reduced the turret protection ability under multiple attacks.
image

The ERAs of VT4A1&MBT2000 needs to be refined. // Gaijin.net // Issues
VT4-A1 | The FY-4 ERA on the turret of VT-4A1 is not divided // Gaijin.net // Issues
VT-4A1 turret requires more ERA // Gaijin.net // Issues

Fix required: divided the turret ERA from a whole into 2 pieces of ERA module in DM.

===============================Hull/Chassis bugs================================

Unfortunately, Hull/Chassis bugs are more than the turret bugs. And these bugs are making the gameplay even worse.

1, Hull Armor KE value

Spoiler

This bugs is for ZTZ99A(after rework) and VT-4A1
After the 3d model rework, ZTZ99A hull KE value is less than 700mm KE and could be penetrated by DM53 L55 in some circumstance. Before the rework it was hardly happened.

ZTZ99A amror penetration resistance wrong // Gaijin.net // Issues

For VT-4A1, in game it never reaches its real hull armor protection value, which is 750mm KE and 1300mm CE.
Incorrect ERA and armor for VT-4A1 // Gaijin.net // Issues

Required fixed: restore the armor protection value of ZTZ99A and VT-4A1 to the value mentioned in the reports.

2, No dart ricocheting on VT-4A1 Hull

Spoiler

Leopard A7V had this bug before as well, however it got fixed while VT-4A1 is still not.
The upper hull of VT-4 can’t bounce APFSDS correctly // Gaijin.net // Issues

Fix required: make the upper UFP of VT-4A1 be able to ricochet APFSDS.

3, Hull composite armor should be extend to LFP

Spoiler

Again this bugs happened on ZTZ99A(after rework) and VT-4A1 too.
VT4 Armor model error // Gaijin.net // Issues
ZTZ99a hull composite armor length needs to be increased // Gaijin.net // Issues

The Hull composite armor should be extend towards to some part of LFP , particularly more extension for VT-4A1,reducing the weak area of LFP.

Fix required: extend hull composite armor to LFP of ZTZ99A and VT-4A1

4, Missing hull composite armor back-plate

Spoiler

Wrong armor structure for MBT2000 and VT4 // Gaijin.net // Issues

The hull composite armor back-plate for VT4A1 is missing, which caused significant less protection of these VT-4A1. Recall the previous bug that VT-4A1 lacks 750mm KE and 1300mm CE hull protection, it could be solved by adding the back-plate and incease the hull protection value.

Fix required: add the back-plate for hull composite armor of VT-4A1.

5, ZTZ99 series chassis 3D model error (main issue requires more 3D model rework)

Spoiler

Basically there 2 main issues:

ZTZ99-II, ZTZ99-II, WZ1001 LCT’s chassis is too low, so it caused these MBT LFP area too large , which makes the weak area bigger. The chassis should be lifted up.

If we check the old and new model of ZTZ99A, you can see the difference.
1736416352202
image
The first one is old model and the second one is the new. See the driver’s leg position.

Another main issue is the length of chassis of ZTZ-99A(after rework) and WZ1001 LCT should be shorten.
In reality these 2 MBT’s length is less than the old ZTZ99-II and ZTZ99-III.
Short the chassis is actually to shrink the whole 3D model of the tank. Make the tank low profile.

ZTZ99Ⅱ/Ⅲ&ZTZ99A series vehicle chassis modeling error. // Gaijin.net // Issues
ZTZ-99A/WZ1001 (E) Chassis Error (Correction and Supplement) // Gaijin.net // Issues

So rework the 3D model will of course rework the internal parts of the tank, particularly the autoloader postion should be lifted up too, reducing the possibility of ammo explosion from attack towards LFP .

ZTZ99A ammunition loader height issue // Gaijin.net // Issues
ZTZ99A/WZ1001E loading machine height error // Gaijin.net // Issues

Fix required:
Rework the 3D model of ZTZ99-II,ZTZ-99III, ZTZ-99A, WZ1001 LCT. Shorten the chassis length of
ZTZ-99A, WZ1001 LCT, lift the autoloader of ZTZ-99A, WZ1001 LCT. And lift the chassis height of ZTZ99-II,ZTZ-99III, WZ1001 LCT.

Btw, although MBT2000 does not need a 3d model rework, is autoloader still need to be lifted up
the height of MBT2000 ammunition rack should be raised upwards // Gaijin.net // Issues

6, ZTZ96 series has 2° more hull tilt angle

Spoiler

Many WT players are not awareness of the hull tilt angle ingame. It actually is the hidden bonus gun depression, while it is hidden reduction of gun elevation limit of course.

Some 3rd generation MBT and some modern IFV has hull tilt angle in game. For example, T-72A, T-72M1 and T-72AV in game has around 1.6 degree hull tilt angle, plus the its own turret gun depreesion -6 degree, the real gun depression of T-72A series is -7.6 degree, making it a fair sniper tank. While this gun depression is only affect in the front-face aspect. It will attenuate as you spin the turret.

For ZTZ96 ZTZ96A ZTZ96A(P), there are 2 degree hull tilt angle missing here.
ZTZ-96/A/AP has a turret ring tilt angle // Gaijin.net // Issues
ZTZ96 series suspension tilt angle error // Gaijin.net // Issues

Different reporters think it is turret ring tilt or suspension tilt, but the fix required here is to give 2 degree hull tilt angle to ZTZ96 series.

Finally, all Chinese 125mm MBT is lacking spall liners, not only MBT, but also modern vehicles including ZBD04A and ZLT11. But I do not think Gaijin will implemented all, since Russian tank from T-55 to T90, they all have spall liners missing reports accepted too. If every vehicles mentioned above receive spall liners implemented, the balance will be very likely broken.

Spoiler

Chinese spall liners reports:
VT4 missing spall liners // Gaijin.net // Issues
China all 3rd generation MBT lack their armor lining // Gaijin.net // Issues
A Video evidence of ZTZ99A have spall liners in reality // Gaijin.net // Issues
A Video evidence of ZTZ99Ⅱ/Ⅲ MBT2000have spall liners in reality // Gaijin.net // Issues
ZLT11/ZTZ96(A) missing spall liners // Gaijin.net // Issues
ZBD04A missing spall liners // Gaijin.net // Issues

Russian MBT missing spall liner reports
Т-80 (все версии) Отсутствует подбой // Gaijin.net // Issues
Т-55 (все версии) Отсутствует подбой // Gaijin.net // Issues
Т-64 (все версии) Отсутствует подбой // Gaijin.net // Issues
Т-90 (все версии кроме Т-90М) Отсутствует подбой // Gaijin.net // Issues
Т-72 (все версии) Отсутствует подбой // Gaijin.net // Issues

Again, this is a summary of previously passed reports. It helps Developers, Technical moderators, players no matter playing China branch or not, to fully understand what are the problems so far and what we needs to fix. We can believe if these bugs got reasonably fix, the China TT will be more competitive and attractive. More people will be willing to invest and grind the China TT.

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Let more people see this problem!

1 Like


lol I guess I know who that is…

Just to add if not to ask on opinions, ZTZ96 currently has more depression and elevation than ZTZ96A, I am just wondering whether it is historically correct and/or if this is due to spall liners. Cause from my pov, if they have the same gun (breech), vertical drive, and turret space both should have same depression or elevation right? If any sources are available I would love to see it.

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Whenever I play with the top main battle tanks of China in War Thunder, I have a feeling of being discriminated against by the game developers.

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This is historically correct. ZTZ96 has better gun depression and reverse speed.
Actually the turret and hull of ZTZ96A and ZTZ96 are different, they are totally 2 different tanks. Just like ZTZ99 and ZTZ99A

The turret space is identical if u compare at least the in game model but it is more or less so IRL. Do u have the source for better depression? Cause seems weird to me that it does as well as elevation.

Evidence?
This is a reminder that statcards aren’t evidence. I am looking for a comparison in a custom match between vehicles.

This post was flagged by the community and is temporarily hidden.

They are not entirely accurate, but that said, even then, they should be correct. Here are some proof:

Spoiler


In first pic, the lines are drawn (google drawing so not that accurate), however in pic 2 those lines do not fit and by an obvious margin, there is more depression.

Spoiler


Same could be seen here, same lines and same angle as the first, but clearly more elevation.
However looking from this they have near identical turret space and same gun breech.

Spoiler

屏幕截图 2025-01-10 211419
屏幕截图 2025-01-10 211507

I realised I later used ZTZ96AP but same pretty much applies.

2 Likes

While that does not fulfill my requirements, I do appreciate the work you did.
I would still like my requirements filled.
Mostly I want to see the following tanks lined up in this order: T-72A in the middle, Type 96 and 96A on one side.
Type 99A and T-80U on the other side.
A third party in a 6th vehicle looking down the line.

It is a hefty amount of people to bring together in a number of vehicles that people may or may not have, and it is something I personally want to see. It’s why I asked for a…

Though it appears I may not have been clear enough what I was asking.
I am not dismissing your images, I am noting them and seeking more information to connect my thoughts better.


It is data from VT2, the game implemented -5.4 already for 96A

And nothing from this fixed( i played chinese tt later and it was good because 99A had the best composite armour, yes it wasnt unbalanced but it had norman armour. After the “fix” ztz99a is just cardboard stuff without any pros.

90332-ce8b17c3d402c3d7ffeba68cb84b6cda
A blurry image from a Pakistani excerpt, I unfortunately can’t find the exact source right now.
VT-4 base armor (hull and turret) is rated to provide 600mm of protection against kinetic projectiles, 750mm against shaped charge.
With FY-4 ERA this will improve, will reach 780mm of protection. Ingame the hull armor with ERA is only 700mm.

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