nah more like
Projectile spammer
nah more like
Projectile spammer
Lmao this guy thinks dodging SAMs with Mi28nm its hard hahaha
You clearly lack skill, you need years of training to have strong muscles in your thumb to press the spacebar
I think the nuke award its more than enough.
that doesnt give merit to kills. Ive gotten into the nuke plane on 4 kills (wasnt my nuke explosion but close enough)
We have “professional” for getting 5+ kills but only a basic addition to the “multi strike” for racking up lots of frags quickly, the game doesnt reward such feats very well at all
The game with the nukes rn awards por points rather than kill. For me a teamate that made 3 captures its more useful than a guy with 5 kills. After all the game its about teamwork and not a call of duty deathmatch lobby.
far too subjective.
Thats five people less to challenge you taking a capture point. Or the recapture of C point when A and B are locked down for the enemy and those lines need to be shattered
Uhm ackshually, its called godlike and it originates from unreal tournament 99
WT’s God Mode is more of a “grief your team for a possible monetary gain” than anything else.
Yeah, I agree. the more common use of the term on the internet/in gaming is much closer
to what you’re saying than to how it is used here, and you can see that fairly regular here
reading posts/comments.
While I was not here for the 20 tier system(they changed it to 5 tiers just before I started playing)
The “God Mode” Award here in WT seems to be leftover from those times and the game play
as it were then. When it was very common to see much higher BR vehicles in every match.
I might be mistaken with that, but if so, then it was definitely a holdover from the 20 tier days.
Once we switched to 5 tiers it became a LOT less likely to happen as the opportunities were just
taken off the table. It really should have been removed at that time.
But it wasn’t and now we have more ranks than before so . . . more chances/opportunities.
As is, it doesn’t actually pay that much(more than a nuke, but that’s another story) but it is
something. Unfortunately there seem to be a good many that feel this is “A good way to earn SL’s”
Personally I don’t really agree with that, but it is what it is . . . all good
As opposed to what? the point and click gameplay of MBTs or the press launch gameplay of SPAAs? maybe the press spacebar and return to base gameplay of jets?
Yeah modern warfare doesn’t require as much skill as dropping bombs on your WW2 plane what’s new here
If you think mbt its just point and click ur a bot, you have to make ambushes, flank enemy positions, capture, etc.
Even planes need skill for multipathing and avoiding being in spaa detection.
Mi28nm? Just fly with no worries, launch everything and then repeat. Helis being inmune to ir missiles, too low for radar, and too far for saclos…
Though even helicopters need to worry about other aircraft.
Such is the life of all LDIRCM helicopters.
Every heli without force shield has to do same just to survive. Sweden bo105s at 9.3 and 9.7 have around 4 km range and play vs saclos and ir sams (latter ones currently pull some weird tricks and lock helis even at 5km range). So you need to utilize brain to get frags and not osa missile straight to your face
Yeah but we are talking about helis with force shields, which this clowns think its hard to dodge SAMs with it
godlike itself would likely evolve from the IDDQD cheat code from doom which gave you “god mode” invincibility as youre killing everything like you have god mode one.
either work.
nah when i take the tetrach to 6.0 to go hellcat hunting i do about as well as when i take a tank of that BR.
I don’t think this, I’m certain because I play top tier.
You just have to fly low. I know this because I play CAS
Try pulling this off and tell me about the saclos AA hitting you or the ARH hitting you because you were flying too high, don’t forget to tell me about the jets and HE-VT shells too
10km+ range Fire and Forget munitions and you die against a SACLOS missile??? by the time you shot 2-3 LMURS and hide, the SACLOS spaa missile its already half the way to you.
Who plays heli and fly high enough to be killed by ARH missiles, skill issue.
Oh look ARH clearly its very good against helis (sarcasm)
jets which their IRCCM AAM will not work and have to kill you with guns, which you have more advantage when you have a tracking 30mm cannon plus AAM?
Also I see you main China, so the chinese heli also have undodgable AAM.
How close and unaware you need to be to get killed by HE-VT?
Do you think the Pantsir can’t reach the heli spawn? please play the stuff you want to talk about
So you think flying low with a jet to use multipathing requires skill but suddenly it doesn’t when helis have to do it?
That’s still a threat heli players have to deal with constantly
2S38 and HSTVL don’t care about your radar receiver and they also get laser rangefinders, another threat you’d need to be wary about when playing helis
Can you remind me what nation does the Mi-28NM and Pantsir are?? While other nations have SACLOS spaas that can only guide 1 missile at a time.
Even so, that doesnt change the fact that the heli uses FnF munitions, just shoot a couple and hide, not that hard, you can even hide behind trees or hills.
Because planes can get killed by IR missiles such as aim9x or IRIS-T? While LDIRCM helicopters by default play at a lower altitude, IR inmunnity, and have clear vision of the battlefield even at low alt.
Also ARH missiles are more effective against planes than helicopters (when it shouldnt be this way IRL)
Really you think those 2 vehicles can snipe you from 10km away, you must be standing still to die that way. I can even dodge 2s38 at 4km awaay with a gazelle.