A look at the bug forums

They are not slaves afterall, they get holidays and days off, I would count sth more or less like 300 days.

What letter does his name start with, T?

Any idea which of these have air sim EC experience?

I have a bug report that was “send it to suggestions” that is pretty clearly a bug (cl13 sabres at 7.0-8.7 brackets flying at supersonic speeds and violating energy retention by bobbing and weaving like dolphins on steroids).

Surprisingly, the dolphin movement only seems to manifest on select maps (Denmark, Dover Strait).

Also, I have an important question. As the game’s vehicles become newer, their information will become more confidential and difficult to find. Does this mean that most players will have to watch Gaijin do whatever they want in the future? Because the vast majority of vehicles are unlikely to be supported by data, such as the F-15EX, J-16 or Su-30SM2 and the like. None of this stuff is likely to have data, and we can only watch some of the criticized bug managers decide all this?

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In addition, I have heard that the management of each group within Gaijin is independent. I mean, the information that players give to the bug team doesn’t necessarily have to be passed on to the development team? A lot of issues from years ago have not been solved, maybe the bug team forgot about them?

This doesn’t include the full list of bug report jannies theres some missing

I’m guessing they will continue what they have started with conservative estimates of capabilities. Some people have been annoyed due to the hypocrisy of an instance of promotional material being used.

The bug reporting feature is nice and maybe cheap on paper, we the players are basically the Testers and reporters that are usually a Job on its own, yet we dont get anything in return (would be nice gaijin, im still an active reporter on the old forum i got a title and 1000 GE, some 250-500 GE for every fix or so would be nice. I got over 200 Reports and much more stuff is wrong in game).

And then only 18 mods, that work on a volunteer basis as far as i know and only do in their free time such.

This all is a cheaper alternative to a whole team or extern company, tho also a funnel which slows down the process.

Accepted reports are meant to receive some kind of developer response. I think the problem is that newer additions typically get better attention. It doesn’t help that the last 2/3 updates have been quite rushed so stuff has come out in not a great state with tons of reports being made quite quickly on them. Just look at how popular on the word graph the eurofighter was already.

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I shure wish they would give every accepted report the same attention.

PLS Gaijin, fix Mg 151/15, Mk 101/103 Pzbrsprgr (I-T → ApI-T (Apcbc), 15mm H-Pzgr. 1030 → 1050m/s, 5 cm Sprgr.38 170 → 200g He filler, give it to the L/42 guns.
Remove the tracers from the 5 cm Sprgr.38 and 7,5 cm Gr.38 HL series,
All the missing barrle changes from 20 to 15mm of Mg 151 for Bf 109, 110, 410, Do 17 Z-7 series planes.
Swedish 20mm Ap-T incorrectly Apcbc.
Ju 88 A-4 and C-6 missing armor. Missing coax and AA Mg 42 for couple of german Halftracks.
And many more.

Since people have been asking about accepted reports I thought I should add that there are 3530 accepted reports (an increase in 18 in the last 6 days)
accept

Could these also be broken down by how many “Same Issue” votes each report has? It’d be interesting to see how mine (#1,#2) are compared to the others, and those with the fixed tag.

There would almost certainly be outliers, I just wonder how mine stack up at this point.

Graphs for this are not that great but I can give you some stats.
The median number of users affected for accepted reports is 4, and for fixed reports 2.

51 users is at the 95.50 percentile for accepted reports and 98.25 for fixed reports.

Well, that’s not so reassuring. Hopefully it gets implemented some day.

Given that they are unpaid interns (unless I am wrong) even 18 per day is high demand for people who probably have other things to do with their lives.

Both of the referenced reports have already been Accepted(Since I worked closely with a Techmod to write them in the first place, since they are of a technical nature (discussing Patents) and their length required some wrangling since they were running into both the character and submittable item limit of the portal itself)

So the part of the Volunteers (Technical Moderators) has been done (as far as I know, the Devs & Interns at Gaijin responsible for actually implementing the reports get paid). Also the fact that it’s been almost ~8 months since then, so there has been many chances for it to get picked up for a Major Update, or for either of the erroneous Article(s) (#1, #2) they have published on the topic to be retracted.

The question is if the Reports / Suggestions get Triaged upon getting accepted or not, since obviously the “I have the Same issue” Button can’t just be Placebo (or solely there to attract the attention of a Techmod) and is linked into the Dev’s backend system, right?

And if it was a First in, First out Queue there wouldn’t be so many ageing reports at the Accepted, with the fix yet to be implemented.

You are right it’s not like this, instead newer issues are typically fixed quicker as devs want to deal with bugs from the latest release.

Do they at least fix more bugs than get accepted?

It would also be interesting to know if there is a pattern that waxes and wanes throughout the year that mimics the update cycle, since you would expect that the larger updates would generate a proportional increase in Work Tasks to be done by the same number of Devs.

It does not work like that in software development. All bugs are assigned priority like:

  • Software breaking: OMG FIX NOW ENTIRE COMPANY IS ON FIRE!!!
  • Critical: Does not brick entire software but only part of it
  • Important: Does not break anything tremendously, just sometimes and in an important system
  • High priority: Break something not very important
  • Low priority: Break something that does really impact funcionallity at all
  • Oh yeah we maybe will look at it at some point or not: Something that is broken, but is so not important, nobody really cares at the company if and when it will be fixed.

Obviously crashing and other things after new update or update to graphics API will get fixed ASAP. Other stuff like vehicles and stuff, will sit there till the end of times.

This answers your question well