warthunder里的载具愈加增多,分房权重是一个大问题,我们广大玩家也有比较大的争议。我有一个提议:按照所携带弹药种类------比如炸弹,导弹,脱壳穿甲弹的种类和数量决定分房(这样可以很好解决同一个载具在不同时期使用不同弹药的平衡性问题)
以及mi24,mi8,UH60等有运输功能的直升机,能否增加一个降落在队友附近提供一个类似点位的弹药补充和维修功能?
There are more and more vehicles in Warthunder, and the weight of room distribution is a big issue, and we, the majority of players, also have significant controversies. I have a suggestion: determine the room based on the type and quantity of ammunition carried - such as bombs, missiles, and APFSDS ----- (this can effectively solve the balance problem of using different ammunition for the same vehicle at different times)
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Can helicopters with transportation functions such as mi24, mi8, and UH60 be equipped with an ammunition replenishment and maintenance function similar to in the point when landing near teammates?