In my opinion, yes, it would be really cool if 5th gens were added, but right now, War Thunder is nowhere near ready for 5th-generation jets; it needs way too much work, and it would ruin top-tier performance, not just air top-tier but also ground top-tier.
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• Missile Problems
From my experience, AIM-7s and every other SARH missile are completely broken in the sense that chaff is basically just for show 99% of the time, at least for early BR. Chaff does nothing, which it should — chaff works better on SARH than on actual ARH missiles — but in the game, I can chaff all I want and nothing will happen. I have to be scraping the bottom of my jet to even have a chance to dodge SARH missiles.
AIM-9Ls are the best AIM-9s in the game. The F-22 mainly uses AIM-9X and AIM-120D, not M or C variants. Yes, it can use them, but it’ll make it less realistic. If Gaijin did add AIM-9X and AIM-120D, it would be way too OP. AIM-9X has an IIR seeker, extreme off-boresight helmet cueing, and can be fired at targets way off the nose, and it also has thrust vectoring — it’s not even considered in the same generation as the L/M.
The AIM-120D has better INS, GPS-aided navigation, a two-way data link, better tracking memory, improved resistance to notching and chaff, longer effective range, a bigger no-escape zone, and way better performance at altitude. These all would make the game horrible. Basically, if they added the AIM-9X and AIM-120D, it would be massively unfair for every person in the game, especially in arcade.
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• Classified Data Issues
This is probably the biggest issue, if not the second biggest issue. 99.999% of all 5th-gen aircraft data is classified, which would make Gaijin have to basically guess on everything: 5th-gen RCS, how RCS changes when weapons bays open, when the aircraft climbs, maneuvers, IR signatures, degradation of the stealth coating over time, and how it changes when damaged. Without knowing even a little, it would make the 5th gens either absolutely OP or very underpowered.
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• Up-tier Problems
I’m 11.3 getting put in 12.7 games or in 12.3 games, where somehow prem F/A-18Cs get in. If 5th gens did get added (15.0+), it would be a nightmare for uptiers. Even though uptiers are supposed to only be +1 BR, more than +1 still happens, and that might mean 13.7 getting into 15.0+, and they are bound to happen. Basically, every 4th gen and 4.5 gen would get pummeled by the new 5th-gen territory, and they would get absolutely demolished.
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• Stealth Doesn’t Exist
The only “stealth” aircraft in the game right now is the F-117, and the only thing it has going for it is missiles have a hard time locking onto it — that’s it. If they added 5th-gen fighters with true stealth capabilities, they’d need to rework almost everything from missiles, radar, all of that. And they can’t not add stealth capabilities to 5th gen, because then they would basically be the same as 4.5-gen fighters, only a tad upgraded.
There is no way to add stealth the correct way or the fair way, especially with the SPAA and missiles in-game. They’d also need to add a whole new mechanic for stealth degradation when getting damaged or after surviving a long time.
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• Ground BR Limitations
Ground BR is 12.7 at its highest, while air BR is 14.3. There is a massive outlier there, and especially if Gaijin does add 5th gens, it’ll make the outlier even more. They would need to add a whole new ground BR, especially for SPAA, because realistically, the SPAA in-game would not stand a chance unless they majorly buffed every single SPAA — which would make all 4th-gen and 4.5-gen jets useless.
Gaijin would have to add SPAA with a longer range of 20–40 km, which still wouldn’t guarantee kills. They would need non-binary radar detection, limited passive detection (IRST-style detection cones, bearing-only tracks, cueing radar where to look), and a higher BR, which would be a problem for regular vehicles and tanks. It would also cause a realism issue because 14.3 and 15.0+ BR would intersect.
Some vehicles they would have to add:
US PAC-3, DE PAC-3, RU S-300PMU-2 (or heavily nerfed S-400), GB Sky Sabre (CAMM-ER), JP PAC-3, CN HQ-9B, IT SAMP/T NG (ASTER 30 Block 1 NT), FR SAMP/T NG, SE PAC-3, IL David’s Sling.
These are the only SPAA systems that can realistically threaten 5th-gen aircraft.
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• 4.5 Gen Is Already Pushing WT’s Limits
The top tier is absolute chaos from what I’ve seen. You have missiles that basically are gonna kill you no matter what (R-27ER). SARH and ARH are OP without chaff working correctly. Every missile has a massive no-escape zone, so it’s a lot harder to survive, and most people shoot ARH missiles at you after spawning (AIM-120C). If 4.5 jets are struggling with basically unavoidable BVR pressure, missiles that you have to react perfectly to avoid, and reduced ability to play aggressively, imagine what stealth + better missiles would feel like.Text
