It used to be super crazy, but after the induced drag changes (the same ones, if you may remember, that drastically lowered a lot of missile’s ranges) it can’t do this anymore. It’s still quite good though, from just testing at similar conditions (GBU-8, 5.5km alt, ~mach 1) it goes around 25km (but the last couple km it was just nosediving, so not useful). But certainly no longer 30km+ throws unless you put in more effort.
Back when Strela was not 10.0 I did consider Rolands to 10.0, but yeah Rolands are stuck at 10.3 now.
And 2S6 is still best at 10.7 as 10.7 CAS is extremely powerful.
2S6 is better than ASRAD-R, but still weak due to incorrect accuracy of the target tracking radar, at a distance of 7-10 km the target acquisition window wanders very strongly relative to the center of mass of the target itself, more than 2.5-3 times the size of the target itself. Even through a thermal imager, this in some cases greatly interferes with aimed missile fire. Judging by the documentation, the very first version of the 2S6 Tunguska (8 km missile) had an accuracy of determining the coordinates of the target tracking radar of about 3.5 divisions of the goniometer; 3.5 × 3.6 MOA × 2.908 = 36.64 m. This is the diameter of the circle from the center of mass of the reflections of the aircraft / drone = 18.32 m in any direction, or the maximum deviation in any direction from the drone / aircraft with a wingspan of ~ 16 meters somewhere in one silhouette at a distance of 10 km. But this is absolutely not observed, by eye the deviations are more than 50-60 meters, if not more. For the Tunguska modification with missiles at 10 km, the radar accuracy is declared to be 2 divisions of the goniometer or ~ 21 m per 10 km (10.5 m in any direction along the circumference from the center of the target), in the game this modification remains so bad that both the initial and do not correspond to the real one. There are also questions about the accuracy of the radar when capturing at low altitude - a “ghost” of the reflected signal appears, aka antipode, which in theory even in the early modification of the Tunguska should be suppressed by the radar receiver filters. When capturing a low-flying aircraft / helicopter, an antipode appears that wanders strongly along with the capture point and, accordingly, the lead for the guns, which leads to frequent misses on the target. This applies not only to Soviet anti-aircraft guns, but also, for example, to the German Gepard and other cannon anti-aircraft guns, and this should not happen. The articles and documentation say that the radar should be able to capture and track helicopters at an altitude of 15 meters and a range of 11-16 km with 50% success.
The problem with ASRAD-R is the swing of the Bolide missile after 5 km (the same problem with Tunguska missiles, I generally suspect that this is an incorrect mechanics in the game, the correct one should simply be a gradual decrease in the maneuverability of the missile) and the loss of target acquisition in clouds and fog - it is impossible to capture a target through the optical infrared channel. Although in reality it is stated that thermal imagers (and, accordingly, automatic target tracking) see point objects even in bad weather at a distance of 9-12 km and further.
Gaijins do everything so that babies with wings do not cry, when in reality airplanes are flying coffins for pilots with a competently equipped and configured air defense.
2S6 is a good AA and god is it good for 11.0. But I don’t think it should be moved up. It defeats CAS if CAS players play badly against it and it prevents air from dominating GRB. So why can’t there be a good AA that can kill the planes it faces?
2S6 is in a weird spot right now, it does everything decently but it excels at nothing.
It looks like Osa is better for longer range shots and stuff like Strela are better for closer ranges.
How to defeat it? It has the ability to intercept all missiles and aircraft. I launched 4 Mavericks at it, it intercepted everything and shot me down when I was already flying a meter above the ground. The US does not have such an SAM system even at the very top.
It surpasses ADATS in everything. In range, in missile speed, in G, and in the ability to intercept missiles. How to destroy it if 2S6 intercepts all missiles?
Report on the shortcomings of the Pantsir-S1 air defense missile and gun system
This information is taken from the report
The authors of the report are V.V. Belotserkovsky, candidate of military sciences, associate professor (VPVO VVS) and I.A. Razin (VA VPVO VS).
- actual results of firing tests showed low capability of the system to fire at targets maneuvering and flying with a course parameter of more than 2-3 km
- capability of firing at targets flying at speeds of more than 400 m/s has not been confirmed, although the performance characteristics of the system state a speed of 1000 m/s
- maximum firing range of 20 km is provided at air targets flying at a speed of no more than 80 m/s (at the E-95 target), since the available overloads of the SAM at this range do not exceed 5 units. 4) the main disadvantage of the bi-caliber missile ***** is the absence of an engine in the cruise stage of the SAM, as a result of which, within the declared destruction zone, the missile will move with negative acceleration of about 50-30 m / s2, which leads to the appearance of such nonlinearities in the input signal of the SAM control circuit, which lead to an increase in errors in its guidance to an actively maneuvering target
- the capabilities of the complex to destroy TBMs, OTBMs, as well as their warheads when using a hypersonic SAM with a warhead weighing 4 kg have not been confirmed
- the presence of only two methods of guiding the SAM ***** (using the three-point method; using the half-rectification method) limit the capabilities of the complex to destroy various types of air defense systems in difficult conditions (maneuver, interference, NLC, hovering helicopter, UAV, etc.). 7) The hypersonic SAM warhead detonation control system, which operates on a signal from the SAM system in accordance with the established difference in ranges between the target and the missile, can be effective only when the ****** SAM is guided by the full rectification method, and when the SAM is guided by the “three points” method and half rectification, it is triggered only when the target moves directly towards the SAM firing combat vehicle
- In the above-mentioned last case, the effectiveness of hitting the target may be low due to the phenomenon of ricocheting of the striking elements of the warhead, since in this case their velocity vector will be directed at a small angle to the target surface
- Effective coordination of the SAM combat equipment (the triggering area of the non-contact target sensor, NDC and the area of distribution of the striking elements of the warhead) is not ensured, as well as prevention of the triggering of the NDC of the **** SAM from the underlying surface when firing at the NLC
- The influence of meteorological conditions (rain, fog, hydrometeors) on the reduction of the target detection range for the developed millimeter-wave range radar, the radiation intensity is 10-50 times higher than for the variant of the air defense missile system with a centimeter-wave range radar, and this drawback cannot be compensated for by the presence of an optical-electronic tracking channel in the Patsir-S1 air defense missile system, due to the latter’s negative dependence on weather conditions
- the large overall dimensions of the BM ZRPK on a wheeled base, especially in height (in the combat position 5.65 m), as well as the lack of armor protection for the fire kit, equipment compartment (SOTS, SSCR, SUO) do not allow the use of the air defense missile system at the forefront in combat and pre-combat formations of the troops being covered
- the dimensions of the BM ZRPK in the traveling position on a wheeled base (4, 374 m) do not allow it to be transported by rail, since the permissible loading height (1T) is 3.8 m, while dismantling the equipment compartment and loading it onto a platform for transportation using a special crane takes 3 hours for one BM, and also requires a special crane and equipment.
Unloading and installation of the equipment compartment during rail transportation require the same labor costs (3 hours) and a special crane. - the dimensions of the BM increase the labor costs for engineering equipment of the launch site compared to other air defense missile systems (SAMs)
- the time to transfer the complex from the traveling position to the combat position when using the “OES mode” (with a thermal imager) exceeds the stated 5 minutes (in reality 8-9 minutes)
- the time to load a full set of ammunition using a thermal imaging vehicle is quite long and is 25-30 minutes.
People are getting more skilled with SACLOS missile systems. Good.
You don’t need to defeat SPAA, you need to avoid SPAA.
SPAA, much like aircraft, are rather useless for winning a match. It’s why an all-Su-34 team lost a match, and why at 3.7 my team almost lost a match due to spawning too much CAS.
It’s why tech-trees when without any CAS tend to be argued as having high win rates. When you lack CAS to spend spawn points on, you’re forced to spend spawn points on vehicles that’ll actually win you the match.
So yeah, ignore the SPAA, focus the tanks, if you choose to spawn CAS at all.
Launching munitions at SPAA is a good way to waste a missile on something that can’t even win the match, and they’re just as likely to spawn in a tank afterward as they are to leave.
2S6 and ADATS have identical range, and ADATS missiles have superior maneuverability; both can intercept missiles.
G overload is only for the first few seconds of flight, then their motor burns out and they quickly lose any maneuverability. I struggle to hit maneuvering helicopters at 8km with them, and a jet is just a complete non-option
Literally ADATS for the past year or two lol. Except ADATS is is 1 BR above 2S6 (11.7) while performing the same and faces Kh38 (0 chance of winning). ADATS missile will wobbling like a dildo past 5km but it stopped only very recently with its missile rework, but even so its still shitty and is no match for the very balanced russian CAS. It’s so stupid cuz its so blatantly unfair and still no Kh38 nerf nor did gaijin do anything to help the matter
Correct, there is no AGM-65, Hammer, PGM_3, or Kh-38 nerf to occur cause there’s nothing to nerf.
All that can happen is powercreep of SPAA, which is happening this year.
Also weird of your post to imply that all top CAS is Russian…
That’s why 2S6 needs to be raised to 11.7 BR like ADATS. Or ADATS needs to have its combat rating lowered to 10.7 so that Soviet aircraft pilots at 10.7 can fight against the same equipment.
And ADATS can’t shoot down missiles. Its radar can’t even see them.
lol Neither needs to occur. ADATS is a superior weapon system to 2S6; it’s not 11.7 superior, but it’s superior none-the-less.
ADATS IR tracking system can and does lock onto guided munitions when last shown.
@Make_a_wish_kid
Soviet CAS is identical to Rafale/Mirage 2000RMV at the minimum.
And until next update when lock-ground range is increased form 20 to 30km, in GROUND RB GAME MODE, all CAS is equally OP.
After that change, then new metas will arise, and either way there’s no new SPAA to defeat AGM-65 carriers yet.
So while in a direct comparison Hammer/Kh-38 are superior to AGM-65, in-matches right now they’re all equally OP.
Hammer BTW is the best AGM in-game.
ADATS with its BR is not able to reach the Su-34 which launches missiles from a distance of 20 km, ADATS has an effective range of 8 km. And ADATS cannot intercept missiles and bombs. ADATS is weak in all respects. It cannot lock on targets from a third person, it cannot intercept missiles, its missiles lose speed very quickly. ADATS is worse in everything.
yea i guess what you are saying is generally correct, Im just not happy with the current state of top tier where a single fully loaded CAS plane (F15E, Su34, Soon-to-arrive Su30, etc.) can easily wipe out at least 6 ground targets within seconds after spawning in. I really hope multi-platform AA come sooner than later cuz all nation REALLY needs it.
yeah, not to mention 910 m/s compared to 570m/s. and the guns can ruin any light and other Spaag with a hailstorm of bullets. the Roland 3 has more HE pen (54 compared to 39) but not always effective against ground.
wiki doesn’t mentioned G pull, but iirc 2S6M has better. Roland 3 is 20G iirc?
only thing Roland has is more mobile vehicle on both Marder or AMX-30 chassis.
They carry more SAM’s 10 compared to 8, but only 2 ready to fire, compared to all 8 on the 2S6M, with an extremely slow timer before the reload animation starts.
And Roland 3 costs SL, while the upgrade even makes the AAM 9M311-1M free.
Did you read the date of that post before considering responding?
Over a year ago, the game has changed since, and I have no updated statement to make as I just got done responding about VT5.
nope i consider facts before responding. And as far as i know these stats have not changed.
Why bring up VT-5 in a 2S6 thread?
They have the same range of 10km and ADATS’ missile has better speed, more Gs, better trigger radius and much more HE filler.
I just tested it, 2S6’s missile takes ~18.5s to reach ~10km of range, while ADATS’ one is doing the same thing in ~16.5s.
It’s pretty clear who has the superior missile here.