27ER Stealth Nerf?

I’m not talking about the changes to the missiles which came with the last major patch as I was flying and using them fine on the SMT. But as of today the 27ER seems to be no better than the 7F on my F-4S lol… it has no range/energy, can’t turn, paths weird and just generally cannot make the shots I was making with it just yesterday. It failed to hit a Tornado IDS flying straight at me at 4.5k altitude when launched from 25km out… He didn’t even try to evade.

What’s going on here? Did I miss some major changes to this missile today?

4 Likes

Noticed it as well. Fired an ER at 31km’s and it was completely out of energy after just half the distance, it also had extremely weird pathing - going up and down, left and right, wobbling etc. Felt like I was looking at an AIM-7E back from 2020.

6 Likes

I played Flarakrad yesterday and wasn’t able to make the missile to hit even straigh flying jets. It appeared just to be out of enery, even at 4km it felt like a aim-9b in its final flight stage. No G overload and tumbling back and forth. Maybe Gajin messing around with drag modifiers in general or something similar.

7 Likes

Felt the same way, the R-27ER seems to suddenly having weird wobbling trajectory sometimes, yet it can keep a good tracking and hit in other occasions. It seems to be very random. In some cases R-27er also seems to pull too hard right after launch and then can’t turn enough onto the target and then miss.

1 Like

Weird, I got some pretty wild shots two days ago with em in RB

Fired at ~40km 10km alt, heading left, lose lock because they notch. Switch to another target ~40km away, but heading right, missile makes a 90 degree turn and still has plenty of energy to nail him

I think it might be a bug.Almost all SARH missiles have this issue.For example I fired a AIM-7F at a mig 23 which was 8 km away from me.He wasn’t even turning yet the missile went on a weird trajectory which eventually made it miss the target.

Pretty sure theres some major radar guidance issues this update but I havent found “proof” or anything consistent atm.

AIM-54C’s have been utter trash this update as well, and this is coming from someone who was consistently getting roughly 50-75% hitrates with them prior to the update. Multiple other players independent of myself have reported similar issues

So it looks like its not only the AIM-7M. Its affecting all missiles then.
The Sparrows are so bad since the update I had to start using 6x AIM9 instead.
Something must be wrong with all radar missiles I guess. Gonna try the Mig-29 tonight and see.

Very possible, I havent done excessive testing or anything, nor have I played a ton since this update, but one of the main reasons for that has been how shit radar missiles have felt, and like I said, multiple ppl are bringing it up independent of myself.

I’ve also heard “I’ve switched to 6 AIM-9’s” and other similar statements regarding replacing radar missiles in loadouts pretty commonly since the update, and I myself have more often than not been running 4x9L + 2x7M + 2x54C instead of my usual 2/2/4 loadout because I have literally 0 confidence in radar missiles anymore

1 Like

Sparrow guidance was already bad before the update but now it’s unusable. It misses the simplest kills.

1 Like

from IR to SARH, every type of missile seems having difficulties. Proxy fuze do not trigger, Multipathing goes weird or outright missile refuses to track the target. I had couple of accidental TKs as well. launch on a bandit, sidewinder goes for the teammate instead…

1 Like

i noticed that r27er/r cant hit even flying straight targets or slightly maneuvering.
I came back after 1 month break and noticed it

2 Likes

same thing is happening with all missiles