11.3 unplayable

Just nuked with the OTOMATIC again in a 12.7 game its so free lol. Also the breach eats darts so it saves you a lot.

It basically just a taller and much fatter version of HSTVL, hits harder too. The br is due to lack of concealment, just impossible to hide this thing.

Autocannons are quite easy to reach nuke, we just have to focus on critical damage when given the opportunity we switch targets, the 10.3 PUMA is one of my nuke printer, it doesn’t have a lot of kills but it racking up kill assist pretty easily.

I agree on the hiding part lol thing is a barn but you got to at least have one thing not going for it.

I have killed the TT BMPT through the LFP with the Otomatic; either I got lucky, or y’all are unlucky.

In that case, should both of the Namers be at 12.3 instead of 11.3 since they are the Merkava Mk. 4 hull? Or what about the Leopard 40/70 using the 8.0 Leopard 1 hull at 6.0? Hull means nothing; it’s all about the weapons.

LFP is the easiest shot on a BMPT, idk why people are struggling with it.

At 600m
image

Because people miss and barely hit the UFP, then bitch about the LFP not working because they didn’t realize they missed it. It happened to me before, thought I shot its LFP, but when I watched the replay, I saw I shot right at the lowest part of the UFP.

I literally told someone on another thread that there are vehicles 1.0+ BR below the BMPT that can LFP it at 2 km+, and they called me a liar and told me not to trust the damage model.

Thats goofy, the OTOMATIC dart can LFP at 1000m+ on just about everything.

LFP is not a large shot and can be easily hidden. I don’t know why ppl pretend like the LFP is always exposed when its the bottom 5% of the tank’s profile and the tank can just… put cover there.

LFP at least in my games seem to be pretty exposed most the time but if you cant you have other options like turret ring, if its russian drivers port. You can take the gun/breech to maneuverer for a more optimal shot. Side shots are just free and you can always shoot the drive wheel.

side shots often end up with darts getting fully eaten by era/fuel tanks/spall liner

there is no turret ring on bmpt to shoot

driver port is hard to hit/small

you are describing tactics to fight a regular t72, this thread is not about regular t72s

https://youtu.be/Z0Bv7vmUfGw?si=SgW86dk3s2txVlPk Just aim for the weak spot /s

People still trying to argue the bmpt is fine 🤣 in reality it ruins every br it touches

Yes the BMPT will eat shots but they are not hard to kill, i just put down 2 from over 1500 meters in an earlier match. I treat them like any other t-72 and i dont have any real problems, its just another vehicle to shoot.

how are they not hard to kill when they have very little frontal pennable area and the side often just eats darts for no reason?

longer range is easier… you can snipe them in the open and they cant fight back. The problem is when they are within 400m and absorb your 1st shot then kill you

Cavenub is pretty camper and biased person who usually uploads his best results aka cherry-picked footage, I faced him couple times and he wasn’t as good as he portrayed himself on his videos unlike JustinPlaystv who usually upload videos even if he looses or doesnt perform well enough.

He can only perform if the enemy doesnt show any brain activity which in that exact scenario any semi decent player will achieve the same results, his service records are pretty high due to his spesific camper playstyle, nothing more.