The videos I’m talking about literally have no buildings in them.
I am not talking about videos testing the current Dev iteration; I am talking about videos showcasing how it should and could actually work with minimal refinement;
Oh! You want a video with buildings? Here; do you see the user breaking a single sweat not to slam into a building? Turning radius across streets is nearly identical to the ingame one, except without coming to a full stop if you dare turn at higher speed.
That’s not what I’m asking for at all no, if anything we need to use this new steering system as a push for better maps, not delay the new driving system in hopes better maps come.
Basically, it was done right when 1.71 “New E.R.A” was announced. People fould RIDICULOUS the idea to even start getting modern MBTs without regenerative steering, hahah.
Now, here we are… people advocating for 2020s MBTs to turn like 1920s tractors only because it’s easier to drift-pull 180º turns at top speed.
Thing is, now you can zigzag across the map with no loss of speed.
With the current Live system, you would come to a full stop in a 90-180º angle the second you pressed A/D lmao. Or, at best, don’t lose bearing but lose 60-80% of your speed.
Or do you only care about having the most unrealistically tight turning possible?
Again this is the only valid point to this system but many will agree that the stability of the current system is valued higher to them than getting to a rat spot a few seconds faster