I’m not saying it’s hard to do (it is very annoying) but you can’t expect all players to learn SC altitudes.
you dont even have to do that. many planes you can feel the difference fairly easily. take for example the corsairs. you can pretty much automatically shift it into second gear and then only shift it back into firse if your engine cuts out
That’s a lot of altitude you’re losing if you fail the gearswitch and you need every meter you get in the corsair.
most maps you gearswitch off the runway. because first geat is for the deck only
Doesn’t the second gear produce less power than the first below 1km? Why would you switch on the runway?
No it does not. the second gear produces equivalent power at low to medium speeds. the first gear is only really for if you are booking it on the deck, as it allows you to fully use ram air. You can check this in wtrti by looking at manifold pressure and horsepower. the HP is equivalent on the runway, if not slightly higher. In the F4U-4B, by the time you reach 1000 feet, second stage is better then the first. and thats taking off from sea level
paper stats are useless in game, since what actually matters isn’t shown
It’s something a lot of people forget. I did some test flight testing couple weeks ago and I found that while all radial Fw 190s could hit their statcard top speed, the 190 D9 didn’t even get close.
Apparently this is true. Gotta admit I never used corsairs much apart from the F2G so this was news to me.
The f2g is so radically different from the other corsairs I just consider it it’s own thing
The F4U-4B feels very similar ever since they made it less maneuverable and gave it more HP. The F2G just feels more on rails.
This is why statcards are mostly to be ignored.
Flying the plane itself will tell you the P-51H well outclimbs any other P-51 version, and this is due to not only it being lighter (in empty weight it is almost 100 kg lighter than the P-51Cs, which are the lightest Merlin powered P-51s), but also having much more WEP horsepower (about 570 more than D-5/20, 420 more than D-10 and 350 more than D-30 at sea level).
Planes like the F4U-4B and F8F-1B might be easier to play due to armament. But the P-51H allows a good player to be much more untouchable due do insanely good overall flight performance. The main limiting factor is the limited WEP of 8 minutes and 30 seconds, which can still be worked around.
The P51H5NA climbs in excess of 30 meters per second with 9 minutes of methanol injection available to it.
If you could bring 15 minutes of fuel that’d be perfect.
Out dogfighting all early jets it can face, and most props it can face.
Ohh alrght thanks a lot guys- I didn’t think supercharger performance would be that different between the two aircraft- this was all quite helpful. Just curious, where do you guys get these detailed stats on performance at certain altitudes/speeds?
actually it only fighter contenders (non tier 1) for turn time in the us tt is the p-39, f4f-3 , f-86, f-15, and maybe the f-16 (don’t have it)
I wouldn’t include jets as their turning circle is much bigger but it’s crazy how good it is.
I think WEP isn’t used for statcard performance but the P-51H gets one of the biggest boosts in the game from using it.
There’s a program called War Thunder RTI and it reads the client side real time info about HP, climb speed, AOA, … Basically anything that affects performance (It’s not cheating Gaijin allows these kinds of software.)
You mess around in test drive and check how different speeds or engine settings affect performance then apply that knowledge to your matches. That way you can find out the best possible climb rate, turn time and everything else.
It can also outrun all non turboprop/jet aircraft and the few that come close are on your team most of the time.
actually some us jets have very good turning circles , I believe the f-15 has a 20 second turning time
Thanks a lot guys! by the way, just curious, how much does the P-51H stiffen at high speeds? I know the Bearcat stiffens quite badly, but I can’t exactly test the mustang at the moment. Thanks!