
(i don’t understand any of this)
what i meant by crusing is that you dont really have to adjust it after that. and the easiest way to fix the climbing issue is to just climb at a faster speed, closer to 300kph
Very true. Always test various climb speeds in planes and don’t believe anything the statcard tells. Sometimes the top speed is wrong too (Meteor).
At sea level it’s much slower too and turning at high speed favors the P-51H too doesn’t it?
It’s especially bad when there’s more than 2 SC gears and it will always take away some of your attention leading to mistakes at times.
It’s especially bad when there’s more than 2 SC gears and it will always take away some of your attention leading to mistakes at times.
again, ive just never had this problem, even on planes like the corsair. its not super hard to remeber gear shift alts
I’m not saying it’s hard to do (it is very annoying) but you can’t expect all players to learn SC altitudes.
you dont even have to do that. many planes you can feel the difference fairly easily. take for example the corsairs. you can pretty much automatically shift it into second gear and then only shift it back into firse if your engine cuts out
That’s a lot of altitude you’re losing if you fail the gearswitch and you need every meter you get in the corsair.
most maps you gearswitch off the runway. because first geat is for the deck only
Doesn’t the second gear produce less power than the first below 1km? Why would you switch on the runway?
No it does not. the second gear produces equivalent power at low to medium speeds. the first gear is only really for if you are booking it on the deck, as it allows you to fully use ram air. You can check this in wtrti by looking at manifold pressure and horsepower. the HP is equivalent on the runway, if not slightly higher. In the F4U-4B, by the time you reach 1000 feet, second stage is better then the first. and thats taking off from sea level
paper stats are useless in game, since what actually matters isn’t shown
It’s something a lot of people forget. I did some test flight testing couple weeks ago and I found that while all radial Fw 190s could hit their statcard top speed, the 190 D9 didn’t even get close.
Apparently this is true. Gotta admit I never used corsairs much apart from the F2G so this was news to me.
The f2g is so radically different from the other corsairs I just consider it it’s own thing
The F4U-4B feels very similar ever since they made it less maneuverable and gave it more HP. The F2G just feels more on rails.
This is why statcards are mostly to be ignored.
Flying the plane itself will tell you the P-51H well outclimbs any other P-51 version, and this is due to not only it being lighter (in empty weight it is almost 100 kg lighter than the P-51Cs, which are the lightest Merlin powered P-51s), but also having much more WEP horsepower (about 570 more than D-5/20, 420 more than D-10 and 350 more than D-30 at sea level).
Planes like the F4U-4B and F8F-1B might be easier to play due to armament. But the P-51H allows a good player to be much more untouchable due do insanely good overall flight performance. The main limiting factor is the limited WEP of 8 minutes and 30 seconds, which can still be worked around.
The P51H5NA climbs in excess of 30 meters per second with 9 minutes of methanol injection available to it.
If you could bring 15 minutes of fuel that’d be perfect.
Out dogfighting all early jets it can face, and most props it can face.
Ohh alrght thanks a lot guys- I didn’t think supercharger performance would be that different between the two aircraft- this was all quite helpful. Just curious, where do you guys get these detailed stats on performance at certain altitudes/speeds?
actually it only fighter contenders (non tier 1) for turn time in the us tt is the p-39, f4f-3 , f-86, f-15, and maybe the f-16 (don’t have it)
I wouldn’t include jets as their turning circle is much bigger but it’s crazy how good it is.