Best nations?
Well the first match lacked at least half of the best tech trees, only having 2 of the good ones: Sweden and Germany, vs their equivalently good tech tree of USA.
Of course Click Bait owners typically lack extra tanks.
Best nations?
Well the first match lacked at least half of the best tech trees, only having 2 of the good ones: Sweden and Germany, vs their equivalently good tech tree of USA.
Of course Click Bait owners typically lack extra tanks.
Sweden and Germany are already the best nations in Ground Rb, what are you even talking about?
Imagine calling Sweden and Germany just “Good”, especially Sweden…
how is this a bad strat? your whole counter argument is this doesnt help the team but I recall that dropping a nuke should in theory help the team
why would you knowingly use a strategy that a tank does not allow? sounds like a recipe for failure.
not a valid point. everyone’s idea of “fun” is subjective
The best are USA for volume of best ammo’d great tanks, Germany for armor of 1 tank with 2 other T-80BVM armored backups, Sweden with 3 T-90M armored Leopards with lesser rounds.
Then bringing up positions 5 - 7 there’s Italy, Soviets, and China. Italy tying with Soviets due to that Leopard 2A7HU. Funny what 1 better T-90M tank would do for a tech tree’s strength when Italy already has better CAS & CAP.
Which leaves Israel for 8.
With France & Japan as the “weakest” lineups.
Tell me you have no idea about Top tier without telling me you have no idea…
This happens because theres more click baits to put on one team.
Or because they realized playing with AIM/Click bait players is hopeless?
Don’t take Alvis seriously, hes a known troll
Buddy real problem comes from mm.
80 percent of the time Us fights alone, thats why we so many Aim/Click-Bait players.
Thats literally not how it works. Because so many players are playing AIMs or Click-Baits, the US has so many players they need to be put together, leaving no real room for other nations.
Thats just an excuse.
We know that if Gaijin wants they can limit the amount of Click-Bait players for every match.
They did this for tech tree vehicles when they performed to well, same principle can be applied to premium/squadron vehicles to.
But i guess limiting the amount of premium vehicles per match doesnt suit Gaijin’s marketing.
Ironnically, if we take Chally 2 and Russian T series to this argument:
Flanking is a no go for Chally 2
CQB is a no go for T-series
Yet Abrams can do those strategy better then most of their counterparts
They can’t. Back then the game just created matches with br (max_br - 1) and not higher so there was a limit of 4 players with top br.
They can, this game designed by Gaijin and if they really want it they can find a solution for this mess.
Tries to defend how “good” the Abrams is.
Shows a video commentating on a tournament where the US got the most stacked lineup, with the best the other teams had to offer being:
They didn’t allow most light tanks in the game (some of which are the main issues the Abrams have) and they didn’t allow the 2A6, PSO, 2A7V, 2A7HU, 122A, 122 PLSS, 122B+, T-90M, SEP, or the SEPv2.
When you remove most of the tanks that make the Abrams terrible, the Abrams becomes good. Shocker.
According to you it comes out that it’s the second best tank in the game right after the top leopards… That pretty much makes it a good tank.
The budget source he brought up conflicts with that, saying the SEP has improved FRONTAL armor. It never says just turret armor.
In no way does the statement of “improved frontal armor” conflict with “improved turret armor”. It is restating an already addressed and known detail of the vehicle, though in simpler terms.
In no way does the statement “improved frontal armor” entail “only improved turret armor”
In no way does the statement “improved frontal armor” imply anything other than “improved turret armor”… Especially as that same citation details the frontal turret array receiving upgraded protection.