Why do we still not have alternating fire on multiple barrels?

There is a very noticeable delay. If playing in Sim, you can clearly hear the barrels start to rotate well before shooting, and you can repeat this indefinitely by quickly tapping the fire button. In RB its not as noticeable due to third person view.

Yes and how much use would that be in real life especially as it was used as an aircraft gun in the 60s ?

There is no spin up in reality, that is something you see in Fallout 4 etc and its something of a long standing joke to gun nuts who own these things or have used them in the military.

That is my point.
I was surprised that a so called realistic game like War Thunder bought into the video game “spin up” fallacy.

And I presume you have a source for this, other than “nuh uh”? Would you care to share with the class?

Also, I believe the OP isn’t talking about whether or not it should have a spin up time, but that it having a spin-up time IN-GAME means that the second gun on twin barrel SPAAs could also get this so that the barrels alternate properly, instead of one barrel getting the full RPM (say 250rpm in case of ostwind 2) and the second getting a very slightly lower (ex. 245, idk what gaijin is using) for the second barrel.

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I need a source for this like I need a source for the world being round and you are indeed making yourself look rather stupid by suggesting I need a source for Vulcan Mini gun spin up myths when we all have the internet.

I presume you do have the internet or we wouldn’t be having this ridiculous conversation.

This was where my interaction started on this thread

The M61 is a gatling-style rotary cannon, where the barrels must spin so it can fire. Inertia is a thing, so when you pull the trigger, they aren’t immediately accelerated to their max RPM, this is basic physics.

SOME amount of time is needed for them to accelerate, and obviously if you don’t have a source proving that their acceleration is practically instantaneous, it is completely logical to assume there is.

Regardless, as I’ve said before:

You are talking out of your arse mate
if the fire from a vuclan wasn’t practically instantaneous what use would it be ?

Still waiting for that source btw

Are you saying that the cannons rotate for a good while then it starts shooting, or that it starts shooting basically immediately, but slowly, then speeds up over time? If you’re saying the first option (which is what WT does), that’s partially wrong. The feeding mechanism is directly connected to the rotating mechanism, it’s just a two gears system being powered by an electric motor, miniguns don’t need to reach a minimum speed before they start shooting, they shoot at whatever rpm they’re rotating at once bullets reach the firing position. The mechanism also can’t decouple, it’s part of the design to keep it reliable. It can’t spin the barrel without firing if there is an ammo belt connected.
Technically you could have a bit of delay on the very first shot if you just loaded a new ammo belt on an empty gun since the first bullet needs to travel from the loading position to the firing position (the loading barrel needs to rotate from the lower side to the top position), but once that initial rotation is done (just 2-3 barrels away), the incoming bullets don’t do that, those incoming 2-3 barrels are then always pre-loaded after your last shot. WT though does this delay on all bursts instead of just the very first one, which is incorrect behavior.
As for the second option, it does go from zero to max rpm basically instantly. Eletric motors are very powerful and can speed up and stop miniguns basically instantly. Plenty of videos on many different models showing that.
https://youtu.be/NIJqbKXcSkA?t=344 left it at a slow motion portion showing a first shot.

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Lol you are making yourself look stupid but keep asking

A revolver takes time to fire but we are not all sat round waiting for it to happen.
anybody can look on youtube and see that the time it takes a minigun to electrically fire is about the same as any other gun.If that wee not the case then it would be little use as an aircrft gun. I dont think anybody needs to be a firearms expert to understand that.

Nothing stops anybody on here Googling weapons or looking at their use and operation on Youtube as many are privately owned and demonstrated.

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I was curious myself and found some footage. That seems to correspond with what I read online (around 0.3 seconds). I couldn’t even tell if there was a spool up time. Therefore Eddie is correct that the spool up time is basically imperceptible.

Here is another if you want to see it “in action”. Ever so slightly longer delay but that will happen if the motor driving the spooling mechanism is weaker in different aircraft.

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On the real time footage you can still see a very small delay between when it starts to rotate and when the first shot is fired.

Regardless, and as I’ve said like three times now

THAT IS NOT RELEVANT

I am talking about the IMPLEMENTATION IN THE GAME where there IS A DELAY and this could be used for the M19/M42/Ostwind 2/etc such that the second barrel HAS A DELAY WHEN FIRING and thus they alternate properly.

What you see is the first shot delay I wrote about. The barrels are going into the firing position but they are still empty as the ammo belt has just been connected, it would not have this ~2 barrel delay on subsequent bursts. Then, on some videos it keeps spinning freely after the burst because it was fed just a few bullets instead of a proper belt.

As a historical curiosity, on F14s it was common to leave one empty link on the ammo belt every 100 shots, so the pilots would have one extra bit of help in measuring their bursts.

As for the second part. Sure, I don’t disagree that WT could use proper alternating fire on cannons that used/have it, imo they should do it, but my reply was more into the workings of miniguns.

Those twin bofor US SPAA’s wouldn’t be as shit if they alternated.

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