On the DEV server, the aircraft RWR seems to get the same performance as the real one.
Here I will write down the information I obtained from datamine and actual play.
(I don’t have a top aircraft such as the F16 yet, so there may be some information missing.)
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Restricted zone decomposition in receive direction
Depending on the RWR, the direction in which the radio waves were received can only be vaguely expressed. This is noticeable in Soviet-style RWRs.
The western RWR generally has fine zones.
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Some do not have lock-on warnings.
Some older RWRs cannot detect the characteristic lock-on radio wave and cannot emit the lock-on warning sound. In order to judge lock-on with such RWR, it can be judged by the reaction symbol on RWR starting to light up continuously instead of blinking.
You can see this on the F-4j, F-5C, etc. As you can see when you play, it’s horribly difficult.
- It is possible to analyze radio waves and compare them with a dictionary to determine the threat of the source.
A warning light that informs you of the rough threat of radio waves

First, let’s explain the warning lights. The warning light tells you what category the radio waves directed at your aircraft belong to. This information depends on the amount of information in RWR’s internal dictionary. That is, older generation aircraft cannot warn of new weapons. For example, only the ZSU-37 can be warned about the F-4J’s RWR as SPAAA, and other SPAAAs cannot be warned as SPAAA.
Another thing is that the information on this warning light is not related to the direction of the radio wave transmission. For example, if you are locked on from the front and the right at the same time and the SPAAA lamp lights up, it will not be possible to determine whether the SPAAA is from the front or the right. It could be one or the other, or it could be both.

The information indicated by the warning lights is listed below.
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AI (aircraft “lock-on” radar)
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CW (CW radio waves emitted by aircraft when guiding SARHM. When this lights up, it indicates that Sparrow etc. are approaching. Phoenix’s active radar is also included in this)
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PD (indicates that the radar that emitted the received radio wave has PD mode. It is unknown whether the other party is actually using PD mode)
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AI/RO (Aircraft ranging radar: Receives low-function radar installed in F-86, etc.)
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AAA (Lock-on radar of SPAAA on the ground)
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SAM (ground-based SAM lock-on radar)
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A/D (lock-on radar for ground-based anti-aircraft weapons (both SAM and SPAAA)
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Other warning lights that are not used (There are warning lights for weapons that do not appear in WT, such as the hawk and SA-75. These do not work.)

Next, we will introduce the function to display the model on the RWR circle.
This function uses the dictionary inside RWR to identify the detailed model of the vehicle that emitted the radio wave and displays it on the RWR circle.
For example, when receiving a radio wave from a Mig-29, the abbreviation M29 will be displayed on the RWR, and the direction of the radio wave can be identified by the position where the letter is displayed.
This function currently does not allow detailed classification such as whether the opponent is an F-4C or an F-4E.
You can identify and display not only aircraft, but also ships, ground objects, missile active radars, and more.
The amount of models that can be identified is determined by the amount of information in the dictionary. In other words, there are differences between countries and ages.
Currently, the only way to find out what models can display it and what abbreviations they use is through Datamine.
This function coexists with the warning light mentioned above. So use the warning light to identify an impending threat, use the RWR circle for more information, and so on.
This is the new information I know about RWR. If you have any other information or things that are wrong, please keep posting on this topic.