They have already added them.
Are we simply talking about balance or who has the most missiles? Russia has a strong flanker with 14 missiles, the best radar in the game, and the best maneuverability.
The missiles have beyond visual range abilities, and the aircraft is extremely maneuverable, allowing for victories over early MiG 29s, SU-25’s and SU-27s
But which one? Im more of a D fan myself
It’ll be unique of course, but I don’t see if it’ll be uniquely good compared to the other F35s. It’ll be a side grade at best. I go agree that it looks cool as hell.
I’m considering grinding China after I complete the Russian TT mainly because of how diverse their top tier vehicles is and the potential of unique and good vehicles for top tier.
I believe that in the future, both Russia and China will be highly sought after because of this and also the limitless top tier prototypes (at least for russia). Western nations will mostly just be copy paste
my guess would be they wanted to fill a gap and just went with czechoslovak praga instead of praga operated by any other nation to which we exported it to.
AIM-7 to AIM-120 is not equivalent to AIM-120C-5 to AIM-120D, but otherwise i think they should first fix the existing AMRAAM before anything else
To be fair, you could always land and leave(or, if you are in a hurry, just J out). You could also use that time to farm ground targets and make even more RP/SL.
Or I could just not waste my time.
If you like it, great, you play it. I hate it , I’m not playing it.
I love when the playerbase doesn’t care about winning matches so me, someone who does, has to hard carry every game I’m in without support.
Take it up with Gaijin and their crappy game modes, I’m not playing the EC air maps or the “cap the enemy’s point” (read camp your point for 20mins) mode in ground.
At least I don’t spawn in so there is a chance the MM will fill my slot with some other poor sap.
Oh and don’t even get me stated on those EC s_t holes when you get them is a sub or transonic plane.
Idc if you leave asap as match starts, I care if you play the game to die quickly or if you leave and J out before the game ends just because some guy is hard to find
Welp, too damn bad. If they give me the option to ban those modes I will do so happily. Until then I’m leaving EVERY SINGLE ONE of them.
Not spawning is screwing over your team though, like you’ve got one less person on the team so it’s automatically at a disadvantage.
Game will fill spots if you leave instantly
Then I’ve got no problem if that’s the case, I still don’t get the logic though.
Though I will say there is one map that has so little ground targets that it gives you nothing to do except wait for bases to respawn if you don’t want to hunt down the final guys.
not wanting to play something the user does not enjoy
Can only load up to 12 AAM of the 23 stations it has available. I don’t know if this is a software limit.
Try this then: I spawn my near stock F-5T SCU, take 2 napalm because I’m on a huge flat map fighting Mach 2 supersonics with PD radars and BVR missiles, fly 10 minutes to the base I repeatedly called and have some bellend in a Mig-23ML shoot under me and kill the base 10sec before I get to it, I now have jack shit to do but spend another 10 mins RTBing to refuel and then spend another 10 flying out in the hope I don’t get killed or base stolen again… ARE WE HAVING FUN YET???
I can literally just not spawn, wait out my crew lock and play 2 more games where I can actually do something in the same damn time.
Where did you get that from? And can’t the F-15EX carry 22 missile max?