Of course, I don’t have the resources of a group whose Hungarian subsidiary alone has an annual turnover of €145 million, but over years of passion I’ve built up a respectable personal library. Leaving aside the original aircraft manuals — which all refer to the production version — this particular subject, being a one-off prototype, is described only in secondary sources.
I own the books in question (photos of the covers are attached), and only three of them include any comments regarding the performance of the MM 495. All three sources agree in stating a maximum speed of 720 km/h, and that the aircraft was powered by a special DB605 engine equipped with WD50. This is consistent with the fact that, around the same period, tests were being conducted on what would later become the DB605AM (see the attached table, also included in the original submission), dated August 1943 — perfectly compatible with the testing period of aircraft serial number 495.
The material attached to the report included the cover and consisted of three sources in total. For the sake of completeness, I would be interested to know which secondary source was used by the developers.
I think you should make a post with all of these things. If we don’t get other players’ attention, Gaijin will never do anything to fix this.
Anyway, it’s absolutely crazy that they’ve decided to implement the aircraft the way it is. I really can’t see a single source justifying this. It doesn’t even make sense to give it a fictional worse performance for the sake of balance since it’s at the same BR…
At this point a premium copy paste Re.2005 serie 0 would have been better.
I think that this is a question everybody has to decide for himself.
It is simply sad that gaijin is following this path - i would have zero issues to pay an annual subscription fee in the range of 100-150 € for a bug & bias free game with a fair and semi-historical MM, flightmodels & weapon damage output without artificial buffs or nerfs and, ofc, BRs based on plane and not on player performance.
But if the overwhelming majority of the alleged 70 million users is willing to pay a hell of money in the current state of wt it is somehow comprehensible that gaijin does what they think is the best for gaijin.
I mean the “buff” option looks like being dead.
As predicted earlier: Hope is usually just delayed disappointment - and optimism is usually just based on a lack of information.
I am not even mad at gaijin, i can’t force them to take my money.
I have like 240 Gaijoobeans in various vehicles, I’m just mad I sold my last ITP-M1, not like it was going to go up in value much, but still.
Guess it’s time to get Do-335 B2 once some good discount appears.
Edit: The only things in Ground RB I’m good at are CAS and CAP, right now I’m using D9 and Ta-152H, so a a 5.7 powerhouse will surely boost my capabilities.
Was hoping for a true 6.3 Italian menace, got a joke instead
Yeah, except that I refuse to believe that it was a balancing decision. Performance has never stopped them from adding broken stuff to the game… I mean the BI exists lol.
This is not even a financially smart decision.
They gave the aircraft the entire MM.495 design and for whatever reason didn’t include the most important part of it…? It’s not even an accurate MM.494 variant either.
I don’t know if this is the case, but it’s something they did a couple of times. One example on the top of my mind is when they removed the stabiliser on the T25.
I’m saying I support this kind of decisions, but if they choose to do an unhistorical nerf at least change the br accordingly.
So did the tech mod or anyone else ever elaborate on the rejection? I don’t understand how they can justify a completely fictional configuration of the plane, especially when advertised as a specific real variant. As far as I know, the VDM propeller was ONLY fitted in conjunction with the new MW-50 boosted engine. Even the MM.494 didn’t fit the propeller. The thrust loss on the current version is also weird, probably to do with having the wrong propeller for the engine.
Fantasy nerfs as some sort of balance is just so disappointing, worse than the infamous “late war steel” modifier for german heavies. But nobody cares because it’s an obscure Italian prop. People go to war over the IRIS-T or the EF-2000 but don’t care about this thing.
If Gaijin wanted a copy-paste Re.2005 they should’ve just used the MM.494.
War Thunder Battle Pass – From Premium Content to Minimal Rewards
When the first Battle Pass launched in December 2020, War Thunder’s top ground vehicles had a maximum Battle Rating of 10.7, and the tech tree ended at Rank VII.
Back then, the Battle Pass felt like a real event — it offered variety, value, and a fair sense of progression.
The very first season included four exclusive vehicles:
]one premium tank
one aircraft
one ship
one additional ground vehicle
Each branch received meaningful content, and the effort to complete the pass was well balanced with the rewards.
Today, the situation looks very different.
The maximum BR has increased to 12.7 for ground vehicles and 14.3 for aircraft, and the game now goes up to Rank VIII.
The grind is much longer and more complex — but the Battle Pass now offers only two vehicles and a low-tier vehicle coupon, usually for the cheapest items in the store.
Value comparison:
Season I (2020): 100% value baseline
Current Season (2025): around 40–45% of that value
Players now have to invest more time for fewer rewards, which makes the modern Battle Pass feel more like a filler than a celebration.
Gaijin keeps raising the BR cap and adding higher ranks, but the Battle Pass rewards haven’t scaled accordingly.
It would be fair if the value and reward structure evolved with the game — not in the opposite direction.
Summary:
The first Battle Pass celebrated War Thunder’s diversity and rewarded the effort.
The current Battle Pass feels like a minimal package with lower value despite higher grind requirements.
Honestly i don’t even care about the old 4 vehicle battle pass, i can see how this model was unsustainable long term. Hell, i don’t even mind there only being 2 new vehicles.
But for the love of god, if you want to give out only 2 vehicles instead of 4, at least make those 2 any interesting. Scraping the BP out of all meaningful rewards and then setting a copypaste slop like french M46 or butchered unhistorical crap like new Re 2005 VDM as the main reward is just insulting.
If we kept getting rewards like A-1H, M551 76, Cent mk 2, M6A2E1 or whatever i would still buy the BP.
But sadly i am not spending 2000 GE + effort to complete all the quests for whatever they try offering us now
It’s standard enshitificatiln. You launch something at very high value so people get really excited. Once they’re locked in, you start slowly reducing the value you’re offering so that your relative margin increases. Companies do this stuff all the time - think Amazon and its Black Friday sales.
I ask Snail to make a pack (battlepass or just in the store) with all the pin-ups from the thematic series (like “Lady Death”, “Muerte”). Is this even possible?
Been using Re 2005 because I bought Tigris in sale. I forgot how damn good it is. I only use it in GRB, but it just dunks on the majority of things you’ll ever face. Love it. Even if BP 2005 is slightly worse, it’ll be good fun.