War Thunder: The Great War!

Is there any chance at all it will be coming in future as an event vehicle or battlepass? So many of us WW1 history fans who play bombers have been wanting the Zeppelin since 2013 when we noticed there was a chance for WW1 vehicles and bombers in future.

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Already reached 2.6km in 4mins. Within 6mins I am at around 3km within sniping range of 4km+ to knock out Zeppelins.


Cool I guess

Obviously its better, i never sayed it isnt, but the Fr*nch 75 can easily deal with it. Once again i play both, i just sit back, shoot up the first horde and move on the cap point with the 75.
The “paper” ballance is that A7V good armor, average gun while the french has good gun average armor. Not my fault it isnt exactly ballanced in game, but both can relatively easily deal with each other.

and checking the replay the bomber was able to drop

And they still haven’t made any balance tweaks? Cmon.

they are all going to be pre-tech tree vehicles, within the tech tree

Like the HMS Churchill maybe is (i have it)

or more accurately, the OLD french reserves
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on a sidenote im suprised about how much side to side traverse the front Hotchkiss has on the Mark V

“We are being reinforced with a Behemoth!”

Spoiler








Please let us atleast keep the map in-game it looks fantastic.

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Can we have less ice on this map? don’t think i should be going 0.40 km/h from this small of a climb

Also Gaijin

This is pathetic


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from my experience a7v gun is better than the french one anyways

The issue isn’t the power-weight, it’s the movement model for WT doesn’t account for the added incline abilities tanks with “wrap around tracks” have correctly. The Churchills have the same problem: famously able to work inclines irl, can’t do it in game.

I do think the A7V’s known ability to bottom out on rough ground due to low ground clearance probably isn’t reflected well here either. It was a case of having the power but just a terrible track arrangement for off-roads, that’s why it could do 15km/h on a road but struggled off it. Chamond and the A/C seem mostly accurate to irl performance.

I think the Mk V would also be performing a little better if you could test drive it. You should be able to use both sponson guns to shoot forward twice as fast with small adjustments, but it’s hard to get used to the buttonology involved and in game you’re dead before you can get much practice with it (at least with the British one). The other tanks are just more intuitive to tank players; gunnery wise they mostly work as expected.

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Vehicles in this game just have no torque, they only have momentum.

Having same server issues now as I did at the same time yesterday.
Processing Operation, then spawn timer freezes.
What a fun mode not.

Oh yes, such an OP piece of machinery…totally unbeatable, lol

LOL,op

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you probably took a rat position and sniped 4 by pure luck
A7V is much superior to everything else, it can bounce almost all hits and even if you pen it has 18 crew to replace and can even survive multiple bombs next to it
germans have what, 90% winrate?

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I shot from the eastern spawn…

Garford Power-to-Weight: 1.4 hp/ton
St. Chamond: 4
Mk V: 5.2
A7V: 6.5
(Pz IV: 12)

You’re moving an 11 ton truck over muddy ground with an engine slightly more powerful than a riding lawn mower/ATV/snowmobile has. It’s only with the AB+ physics in this even that it’s playable at all, it should be hilarious with the real power-to-weight in regular RB if you earn it.

@Stona_WT
Hey, do you know if anything will be done to balance the gamemode ? The german side is so biased, that we have to wait literally 30min to start a game (4 entente players vs 131 german players).

I know it’s just a april fool, but i find it sad to mess up a long awaited event, just for a obvious balance reason.

The Garford // garford-beute is also borderline unusable because it have literally 0 traction, but that’s for another story…

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I think we’re getting off track here. There’s no need to involve torque or anything else, the driving is just broken.

3/4 of the Mark track is useless, the 1/4 left is slippery for some reason and you sometimes make a U-turn when you brake. Also the aiming is terribly bouncy and the gun is atrocious

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