Its a historic game. You cant just do that.
You can farm Handley Pages too, from what I’ve seen not a lot of people understand how exactly Fokker and SPAD should be used.
That and how easy it is to evade their gunners, not that I complain as Zeppelin is useless at these distances and that altitude so I don’t bother with it. Anti zeppelin ammo containing yellow phosphorus would be cool to have
A7V should automatically retreat then after getting shot by Mark tanks, that’s what happened historically and they had no impact on the battle they were in :)
Brother, just use the range finder like everyone else and don’t complain.
This flanders map is very standard, you will learn the distances quite fast.
mark v is completely useless, no pen and it cant drive up any hill trench or slope
if you play allies then just jump into a plane.
Yeah noticed that too, its like the ground is made of ice. That hting has 0 traction
I’ve got it into my hangar and went into test drive. It can’t even get through that broken wooden bridge in the water going straight at it xd
No Renault FT in this event was a crime, BF1 had many of these bad boys in different configurations and could help bring some balance.
Is it OK to play now or still server problems?
What even is that event, it should have been a blast to play, but rn with the balance issues it’s just a mess, german tanks can just kill everything by sitting in the open in the middle of the map, we cant even lob shells as we get even spawncamped, that’s insane, who thought it was ok to release the event as is?
Just got into a match
I’m starting to miss the Mad Max event where you get a win anyway.
By all accounts that’s how it really was in life.
Gaijin PLEASE let us keep the Spad and Fokker. We can already keep the H.P. 12, why not those two?
Also fix the balance and traction.
One german and one brit plane woult be just fair.
Air mode would be interesting…
Not interested at all for ground an naval , they are just TOO slow.
Should honestly let us keep the Zeppelin too. Absolutely useless but cool to see anyway.
so im guessing this is to test out the mud and AI system for ground troops.
1 if they are testing out way to add more AI troops in the game why not just copy the system they are already using to autofill lobbies?
2. the mud system for trucks make it impossible to drive over hills when you stop or if its just a tiny little hill.
3. the ground AI troops really dont do anything i was right next to enemy’s and they just waled past me did not shoot no anti-tank anything they did not even shoot our friendly ai troops that where right next to them
Please gaijin give us the Zeppelin
Noticed this too, there are no real threats when you drive past them, it would be cool if enemy AI infantry ran away/took cover while anti-tank units lobbed grenades or shot at you with AT rifles.