They could be interesting if Gaijin actually bothered to balance the tanks and map. Right now the A7V is OP because of how mobile and survivable it is. Removing redundant crew and nerfing it’s mobility could make the balance so much better.
I’ve always thought WWI planes were better for WT.
THIS IS NOT FUN
The environment is just too badly done for these unfinished vehicles. You cant move on the terrain, the trench crossing tank cant cross the smallest trench without sliding erratically sideways, nothing can go uphill and it take 5 minutes to get to a cap zone if you’re lucky enough that the enemy arent just camping and waiting. What was the idea of this? give us a fully realistic idea of how terrible the front was, or to have a bit of fun? truly terrible game play in truly terrible tanks, on a truly unsuitable map
Whoever signed off on this event in it’s current state needs to be seriously questioned. I’ve not seen the allies win a single time. The A7V is completely OP (armour seems far too effective). You can either que for 15 minutes to play as the Germans and enjoy it, or play as the Allies as the role of sacrificial turkey in the turkey shoot. Truly the worst event I can remember Gaijin putting out for a long time. Just awful.
not really given they have very poor power to weight ratios
(one of the reason why early ww1 didnt carry guns and were stuck with reconnaissance duty’s and whatever small arms the pilot could carry)
@Stona_WT there is an error in the blog, it says Mephisto is stored at the Australian War Memorial which is in Canberra. But it is on display at the Queensland Museum.
Hey, at least France gets that amazing plane. That’s how I’ve been playing the event: driving straight to the point, capture, fight to the death, spawn in funny dogfighter.
I played a bunch of games with limited 8v8 players: it was great and somewhat balanced!
And then got back in a regular 16v16: as expected, the swarm of A7V was unstoppable.