War Thunder: The Great War!

I really hope the ability to leave the battle by going to a point is added for SPAA. Nothing sucks more than being useless for a long time, and this system is perfect for being able to leave/return to SPAA if needed without severely harming your match.

Why are gunners at the Zepelin so Buged? like i can’t aim them 300 and on there just WEIRD they aren’t acting like normal gunners

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Gold
image

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Cuz its way too big

the spad is amazing too. its telescope sight is quite useful at such low speeds

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Bro, if i wanted to feel WW1, i’d be in ukraine. I just want to play a game without punching a hole through my screen

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You don’t have to play WW1 if you don’t like it, nobody is forcing you to

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the tasks are forcing me

Ich Feier es das man die ikonoschen WWI Panzer bekommen und behalten kann ich finde es aber schade das es keine Möglichkeit gibt den Zeppelin zu erhalten, es wäre schön geil wenn man nach ein paar Monaten nach dem Event in ne Runde geht und da auf einmal nen Zeppelin fliegt, es ist egal ob der OP oder schlecht wäre. Es wäre einfach nen geiler einzigartiger Bonus der für einen wtf Moment in jedem Spieler hervorruft der das Ding nicht kennt.

Ich wünsch mir das man den Zeppelin im Event erspielen kann.

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Why do you want the tasks? If you don’t enjoy the WW1 vehicles in WW1, I doubt you will enjoy the WW1 vehicles in WW2

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Bro, WW1 tanks even have like a 100% speed bonus right now.

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Or if you look to one side it automatically switches to that sides gun sight

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very good event!!!thanks a lot!!!

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If you have nothing interesting to say, why do you keep trying ?

WW1 tanks could be so much fun if Gaijin at least put some effort into the mode …

The mark can’t drive through trenches and just slips like a bar of soap. It can’t shoot either since the guns are awful and the sights completely bugged. That feels like WW1 to you ?

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Just like IRL?
Tanks have barely any traction in mud, especially combined with driving over wet wood they will just slip

No they aren’t

But not for the gunner/sniper view…

oh dear … i won’t be wasting my time with you but please do your research a bit better. You know what a track is right ?
Also, the Chamond was terrible at crossing terrain but the Mark was designed for this exact purpose

And even if we pushed realism to the maximum, the A7V would topple over all the time and there would be 20 of them at most in the battle

You just can’t argue using realism in a game, and especially WT

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What i mean is that when you’re looking to one side of your vehicle and go to aim in it should aim with that sides gunner sight

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at first i was completely lost because of that, it’s very counter intuitive

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I think the main reason why the Zeppelin is so bad in this mode is because it were spawned too close to the ground, while it is supposed to be flying up at a fairly high altitude (around 4,000 m).

Granted, it’s still very much a huge target from kilometers away, but at least it still have some space to move around before engaging fighters.

In addition, the full payload of this thing is actually quite huge at 7,600 kg, capable of flattening a city block. That means it’s basically the more extreme version of the TB-3M.

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