Pretty sure it should be absolutely TERRIBLE on rough ground.
Between getting stuck as the front and back overhang, or tipping over because the centre of gravity is too high, it should be way worse mobility than the British tanks.
(It’s also got a version of the British 57mm gun, only it has increased penetration AND massively greater bursting charge.)
Why are infantry so resistant to HE rounds? It takes two direct hits with most HE rounds while one AP round will one shot, and even do area of effect damage and one shot.
I bet if you used an AP round it would have killed 3. The car thing is the only reason to use an HE round, despite there being tons of infantry who are, historically, not very great at surviving direct hits from high explosive shells.
Is that a fact? Where do you get information about that? I can’t find anything. I thought they were more resistant to getting slapped in the face by a tenth of a kilogram of TNT. /s
A question. Are there any plans to introduce more WWI aircraft (fighters and bombers) and/or ground vehicles into the game, for applicable nations, in a researchable form, either
As an extension backward in already existing tech trees, either by extending all battle ratings upward a constant amount or introducing battle ratings less than 1.0, or
As a completely new set of tech trees with their own battle ratings and matchmaking placing them outside of battles involving main-tree vehicles?
I’d love to have it in game but it would be pointless as it wasn’t made to fight tanks. It had only infantry fighting guns that fire HE or machine guns
It’s RB - Just go into cockpit view and you’re there, basically.
the WWI aircraft didn’t have trim in the sense that you’re thinking of. The SE5 and SE5a had a “trim wheel” on the left side of the cockpit that adjusted the angle of the whole tailplane to balance the forces and “trim” the aircraft.
Meanwhile Alcock and Brown flew the Vickers Vimy trans-atlantic with a piece of elastic to reduce control forces. No trim to be found.
A 15lb round travelling at 4-500 m/s is a little more than a slap in the face.
Look up tanks in WW1 and you’ll find the germans using 77mm field artillery to destroy them - they may or may not have had proper AP at the time (wiki says there was an AT round but good luck finding any actual info on it) - soit is entirely possible they were using HE or shrapnel, or maybe those with no fuse so they became a solid shot.
There is infantry in the mode. The objectives should have been built around supporting the infantry (the reason these tanks were made for in the first place), but Gaijin is a one-trick pony when it comes to objectives. It’s always team deathmatch.