War Thunder "Sky Odyssey" - Changelog

@Smin1080p_WT may I ask when the Updated H145M arrives?
(You know, the one with the added Sensors)

7P wasnt updated?

to me its same as before, MID and 30% reliable.

USS Mahan couldn’t hit a flying barn door with her main guns!

Works fine again other naval target, but against a non-manouvering aircraft at >2km on the test map it was laughably bad.

Sweet, thanks.

i’m not seeing flares on the J35J’s model or modifications, i thought the J35J was supposed to be getting flares? and if it isn’t, why is it the same BR as the J35XS?

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i like how every fox 3 missile got buffed but the derby is forgotten :)

New line added:

  • Leopard A1A1 (L/44) — the tank’s name has been changed to Leopard 1 MPI. (Report).
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cool :) is that like the original name?

Change RWR sensitivity

Someone forgot the T58’s ammunition carousel in the remodel

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J-16 in the attacker line, you must be some kind of genius (sarcasm).

It’s the actual name.

Yep, its the Name Rheinmetall gave it

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To be honest, it’s nice that the bugs are being fixed, but this has essentially ruined the F15 GE’s unique feature. Now you have to choose between two or four IR missiles, or lose the IR missiles and fill all the slots with ARH missiles.
image

Mama, I am Famous :3

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French Coastal LCM(65)

…oh dear, oh dear…

  1. The side mounted MGs are set as AA, despite having so little elevation they can’t aim at most planes.

  2. Turret mounted 40mm aim is off target, plus it bounces wildly with wave which was supposedly reduced significantly in the ‘easy aim’ update for arcade - you won’t be hitting much with this spud gun! It’s made all the more ridiculous by the fact the coaxial mounted 20mm in the very same turret is fine.

  3. The 20mms are the mains, not the 40mm - the opposite of what’s expected. If you select the 40mm as manual whilst the 20mms are AI aiming at ground/air they will override the turret aim and you can’t use the 40mm aim (although it will still fire!)

so close to the 1a6
afbeelding

Why?

Why not use a bracket system like what’s in Sim?

Now it’s a complete gamble on whether you’ll waste a match on having to fight AA you cannot get within render distance of because you’ve been uptiered.

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