War Thunder "Leviathans" - Changelog

I hope the current accuracy values are placeholder, and that they’re planning one making them more accurate to real life. SDBs got hit hardest by this change. They will still work against the lightest armored vehicles, but not much else. They may still work in most cases for ground unit farming in ARB or sim, but the tanks, IFVs or bunkers I don’t think you can reasonably kill anymore.

SAAB’s GLSDB at least advertises sub one meter accuracy as well, if it wasn’t clear already. Not sure if usually most GNSS weapons go that accurate, usually there’s no need. JDAM I think only has a 5m CEP for instance, only using regular GPS guidance, whereas SDB uses ground stations as well.

3 Likes

Yeah, its a real shame, once again, aircraft get A2G nerfs that only really affect air modes

For the love of god please let devs know that they need to fix fuel starvation, its so bad that you cant even roll more than 1 sec.

1 Like

Another unplayable upgrade. Freezes and crash after start battle. AGAIN!
Maybe its time to buy second PC for test before release?
facepalm

1 Like

We already have problematic Anime decals and body pillows, at least you can disable them in the settings.

2 Likes

Omaneko is historically accurate

7 Likes

@Smin1080p_WT how is it possible to release an update in such a miserable state with multiple glaring issues which are impossible to miss like the infinite capture notifications and missiles simply doing no damage, SAS and AoA limiters not working anymore?

Is there not even some rudimentary validation and playtesting before release? I refuse to believe someone ok’d this release

This is a genuine question as I work in testing and validation

19 Likes

AirRB toptier is actually unplayable.

3 Likes

This really should’ve stayed in the oven for a bit longer

1 Like

The missile does not know where it is

8 Likes

Made it more accurate

1 Like

Ok, I’m sure now. I absolutely hate it.

That doesn’t seem problematic, cringe but not problematic.

This has been an ongoing issue in Air AB since like two Updates back, it’s not new or directly related to this update I don’t believe. It seems to have “bled over” to other modes with the Update, but is not really a new “issue”.
It can be quite annoying as they pile up and literally block out the screen. It does seem worse playing tanks then flying in AB but still . . . not a good thing.
Besides blocking your view, the information becomes “outdated” rather quickly and becomes “false” as it is shown . . . also . . not good

1 Like

“Dear” developers, return the old version of the notification about the enemy who destroyed the equipment. The new one is completely unplayable.

5 Likes

Amazing to see that pretty much no bugs have been fixed, or atleast none that actually affect gameplay

6 Likes

Someone tell ma what Gaijin was smoking when they put these 2 at the same BR, cuz I want a puff of that.



The SLM.

  • Capable of hitting targets/munitions between 1-25km

  • Missiles will track you till the end of the world

  • 16 Missiles

  • will do a 360 if it misses you

The SA/5

  • Missiles can not hit moving jets past 4km
    Will only hit them within 4km if they fly straight at you, and will probably do no damage due to the tiny warhead if it hits by some miracle.

  • can not lock helicopters past 3.5km and will miss of they move or flare.

  • IRCCM? yep it sees a falre and turns off the seeker indefinitely.

  • only redeemable feature is the 30mm gun with AHEAD fun to shoot down incoming munitions and drones

  • miserable radar

  • Missiles will not lock or track munitions

Probably forgetting something but the CS/SA5 is barely worth 10.0

8 Likes

Well, well, it’s time to check the ‘factual statement’
Yesterday
image
Today
image
How did that happen? xd

Why do its legs look like a set of balls?

1 Like

And the sniper targeting pod got nerfed
Min max zoom is ~ 20x to 73x

Instead of 18x to 210x
Could we get the sources?

1 Like