Veteran players vs Newbies

Id say arcade is the easiest mode for newbies ‘cause it teaches you more about the game. Once you hit late Rank II, you can switch to Ground Realistic or Air Realistic battles.

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Comprehensible.

Have in mind that this issue will hit you even if you have a thousands of hours in the game - as soon as you start a complete new tech tree you face the same issues as you start with a reserve tier aircraft at 1.0 with a level 1 crew.

The problem circles around the fact that your experience advantage in other TTs is (almost) useless vs veteran players with level 75 (air) crews and aced aircraft - you can neither close the performance gap nor can you compensate the lack of crew skills which are essential to survive.

I described in this post (you might find the whole thread interesting):

Level 100 players on low BR - #57 by Real_K_Soze

…this experience:

With this recommendation:

…you might be able to detect such guys before you get smoked.

If you do this lobby check before you spawn you can avoid such surprises - leave without even spawning and make yourself a sandwich until the crew lock is over, it reduces stress and prevents too much negative experiences.

I do this even with 20k Air RB battles - it makes zero sense trying to fight a 3-4 men squad like DONE, ENSO or VTE as solo player, it is a waste of time - i just switch played nation and (if necessary) the server…

The recommendation to stay at Rank I & II until you have learned how the game works is not bad, but the “protection effect” has its limits.

Have in mind that you will face sooner or later whole (and well coordinated) squads specialized in low tier clubbing as described here:

As a final recommendation:

  1. Be clear about your actual goals whilst playing wt
  2. Use forum search function regarding best strategies to achieve your goals
  3. You play a video game designed to earn money

Have a good one!

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First of all brilliant name Mr Rimmer, sir

as someone with 8500 battles under my belt and the mental damage to go with it I welcome you to the cult of the snail.

there isn’t a mode that’s exactly newbie friendly and rank 1 is really slow to get the ball rolling on unfortunately.

War Thunder as a new player is a trial by fire. but if you are mad enough to persist you will find what BR and playstyle you work best in and enjoy the most.

I recommend watching YouTubers playing the vehicles you’re interested in, not the big channels but smaller channels of normal players and while not copying them in full take note of how they handle their tank, plane or ship.

for certain maps you will find tactics guide videos to show you the best paths and angles beyond just following the masses.

wish you the best of luck mate

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I have read over the ‘Level 100 players on low BR’ topic and noticed a lot of experienced players play on lower tiers simply because they enjoy that particular vehicle or are switching tech trees.
So the idea of punishing players for smurfing can’t really be implemented in War Thunder.

My solution would as some people pointed out in the previous forum topic would be to bracket newbie players under 1 000 battles and fill the missing que slots with AI bots to reduce que time. Giving a tick button option for newbies to play with more experienced players if they do not enjoy the bot games.

I will definitely try out the lobby check before a match to avoid stat booster players. I was worried tho about penalties.
I do not know about War Thunder penalties but I know from different games like CSGO, Dota 2 that you can get temporarly banned for leaving a match before it finishes. The penalty gets bigger as you do this more often.
I have not encountered any smurfing squads yet so that will be a new experience.

Yes, currently trying out this game for fun and as It was recommended to me as a realistic game experience. I am also thinking of installing microsoft flight simulator for comparison.

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Fortunately, no such penalties otherwise I’d never get to play GRB ever (I instaleave on certain maps, my blood pressure is high enough from other stressors as is).

What happens is you are unable to join for ~7 minutes with the vehicles you queued with. This is easily avoided by spawning as another nation (it’s specifically tied to what vehicles you could have used in the match, so in ARB you don’t even need to do this just use multiple slots).

Now, I don’t feel leaving based on lobby alone would improve your experience significantly though.

If you wanna try air sim mode one day, I strongly recommend joining WingalingDragon’s “Team Sim” LFG discord. People there are usually quite friendly and eager to onboard newbies (this is not to say we don’t have stupid arguments, but newbies asking questions usually shuts people up). Some folk even offer practice dogfights/coaching, or you can just get squads with more experienced pilots to avoid getting overwhelmed (a lot of it is situational awareness and decison making once you can fly your plane with some confidence, having wingmen makes these factors much easier to handle, and more fun even if your wing dies.)

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Such things are futile, the game is loaded with multiple account players - the longer you play the easier it is to identify 2nd or 3rd account players. That’s why i recommend to do a service record check before you engage in a 1 vs 1. The statistics are often misleading (a post regarding stats) but vehicle statistics gives you often a clear picture what you can expect.

These 2nd or 3rd account players are often extremely experienced whilst their accounts are brand new - their main goal is to get on top of several rankings or just to troll and make the life of new players miserable.

As an example: The #1 player regarding kills per battle (KpB) in Air RB leads the all time ranking with 5,65 kills per battle whilst using the USSR BB-1 with a BR (Air RB) of 1.3 - flying more or less just this plane.

So as wt is basically a plain shooter - there are no safe places and there will be always guys trying to bully new players no matter what kind of protective measures gaijin would implement.

My game experience is limited to Air RB - and besides some few exceptions at rather low BRs there are basically just 2 ways to end a match:

  1. One team gets totally annihilated = win by TDM
  2. Game ends after 25 minutes = team with more tickets wins

Leaving a match can happen in 3 ways:

  1. You get killed (Air RB is one life mode)
  2. You land on your airfield, repair and j out and get back to the hangar
  3. You refuse to spawn

Regarding point 1:

I have chosen this option 3.127 times in more than 20k matches - in 99% of those cases without my explicit consent.

Regarding point 2:

I estimate that i have chosen this option several thousand times.
It makes no sense to play 1 vs 8 as soon as they play coordinated - i am not good enough to beat 8 opponents on my own if they work together.

Regarding point 3:

I estimate that i have used this option 100-300 times .
If i fly my 6.0 He 162 or 6.7 Me 262 i don’t even spawn if i see the same 2 guys which wrecked in my last match (whilst flying in my team) the whole enemy team in OP stuff like BIs now on the enemy team.
Same as mentioned with coordinated padder squads - you just waste time and energy.

Known punishments:

If you return to the hangar without getting killed or without even spawned your crew slot gets a max. 8 minute crew lock (sandwich time or switch nation/slot) - in case the match ends earlier (like if u land a j out as last player of your team) the crew lock vanishes a few seconds later.

Other punishments are not known.

There is a positive but often overlooked side effect of those checks:

You minimize the risk of getting team killed (Air RB) during mass take-off. I recommend (if you fly a plane with airfield/runway spawn) to spawn in as last player and take off as last player. I got not teamkilled for at least 1,000 matches - until last week as i fiddled too long with my MEC settings, aborted take-off and a late spawning low life popped out of nowhere behind me and team killed me…

Have a good one!

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Doesn’t matter if you’re at rank 1 or 2.
Typically, while statistics give you an insight, it doesn’t mean they are experienced. I’ve met plenty of players at level 100 who are a joke. So it more or less depends.

What I’d watch out for are players with thousands of battles on rank 1 or 2 vehicles, those are the ones who tend to be seal clubbers and stat padders. But for the majority players, battles spent or player level rarely matter. I have thousands of battles in air RB, but the vast majority of my play time is with bombers. With fighters I am average at best.

Or they merely enjoy the lower section, and prefer to play with people who aren’t jaded and upset at the game as much as the higher BRs are.

No, I mean the people with like 10k-20k matches on the M3 Stuart or similar with equally insane kill counts because they don’t play anything else. They’re just there to farm newbies.

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Have you considered they like playing at that level??

Your solution was long implemented but abandoned eventually. Because it failed. It created a pool of seals that everyone could farm in with a second, third… account. I guess some people only played there anyway and restarted when their protected time ended.

The second problem is, that your suggestion will double the problem: With the amount of battles you now have, you will get clubbed in your proposed newbie pool too, because a player with 400 battles is already far more able than a beginner. And he still has 600 battles to go.
At the end of his 1000 battles, he will feel like a champ. Then he will get expelled from the newbie pool and after three more games post here: “I was a good player and then suddenly all hell broke loose!!1!1!!”

In the past, these posts were common, because Gaijin did not tell people they were playing in a protected environment, nor inform them of their transfer. People noticed, when all hell broke loose. And honestly, it better breaks loose gradually, then after 1000 games.

To sum it up, with your 20 games, you are still an absolute beginner and can be clubbed by anyone with 300 games more experience. So it makes little point to do suggestions without experience. You have to gain experience first. There are several PVE modes in which you can experiment with aiming and steering, but this game is an endless learning process.

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Not all of them, your victim complex makes you not see the reasons some go into the lower teirs.

I sometimes do my dailys in an M3 stuart, and I like it because it’s quick and very sporty

Fighting vets as a newbie sucks mate, but that’s how you get good faster.

I don’t really care about player “levels”…every team has better and worse players. Levels give an “indication” of experience…not necessarily skill…trusting that a low level player is bad is a risk.

Simple rule is that at lower BR the AVERAGE EXPERIENCE of each team is lower, so easier to play in general.
Usually there will be (much) better players on both teams…but also some green players around…but green players become rarer at higher BRs for obvious reasons.

SO…to learn the game…play low BRs.
To have fun…play the BR you want.

I saw plenty that has over 70,000 matches, playing only low tier and instead of clubbing, they are getting clubbed.

This game is very new player unfriendly, but if you are willing to put in the hours to learn it can rewarding. You are probably gonna be getting your ass handed to you for months even if you start basically studying the game like a subject.

With things like shooters a lot of your skill set from one carries over to another, and raw mechanical aim is a huge portion of what makes a good player. But in this game its almost more of a knowledge based game in both and air and ground.

For air you need to know at least the most common enemies you will be fighting, their strengths and weaknesses, and of course your own planes. How you should approach each situation, depending on energy, how many team mates or enemies are around, and of course how to set yourself up with those advantages.

In ground a good portion of how well you can do in a match is down to map knowledge, knowing all the good spots, how to move to them, when to move on, how to read the minimap and flow of the match to make those decisions. For aim its not just good enough to have good aim, again you need to know a good portion of the vehicles, where to aim, where to aim when you have different ammo, where their ammo is stored, how to shoot a vehicle at different aspects. I still throw terrible side on shots that get me killed because i forget and aim too center or too far back to hit ammo and that gets you killed most times.

If you are just interested in air I’d recommend picking up a cheap premium of a plane you are interested in around 3.0-5.0 BR, these are pretty safe/fun BRs to play, you stay out of seal clubber range, and out of the people that love to play their late war super props. Learn how to play that plane, and every time you die to someone remember what plane that was, go do some research and figure out what you did wrong and how you should have approached that situation differently. If you start playing realistic you’ll have some time while you climb to look at planes too and after like a a week or 2 of doing this you should be considerably more confident than you are now. There’s a lot of good content creators that can help you for air.

For ground its the same thing, except you are learning tank weakspots and where to shoot in different aspects. But learning the maps, how to posistion etc. is going to be quite the learning curve, most players don’t even think about ground in that way tbh. My enjoyment on maps I know how to play is much greater than on maps I have no clue what im doing.

For learning this stuff watching these videos can give you a good base, and give you the tools to know what good posistions look like on maps that aren’t featured here, and of course if you want to do something different you can identify what makes a spot good.

Spoiler

https://youtu.be/8RDZqAVI6UQ?list=PL0JjYKRDDLO-OrNX4Cu6MOl8qA91aXaBE

There just isn’t many content creators going over stuff like this, I like this guy the most. You have 2 other options but the content is either severly limited or outdated.

Well, obviously. Something tells me they’re not there just because they’re passionate about the history of early WW2 light tanks or for the intricacies of their unique gameplay (which there aren’t).

That’s not what I’m talking about, I’ve done a lot of event grinding on rank 1 event vehicles and there’s nothing wrong with going back to low tiers for fun. The people I’m talking about go out of their way to only play rank 1. The worst case I saw was a guy who had the Medal of Honor title for playing his Stuarts alone. In Arcade, so no multipliers. That’s some dedication to clubbing seals.

I feel there’s a difference still.

Folk who just like WW2 stuff will fly a lot of planes with high variety even if it’s a mid or bad vehicle.

Folk who just want better KDR will go and spawn P-39 or XP-55 or whatever and farm people without ever using anything else.

How the hell would you know that?? What arrogant rdrivel

I started my wargaming with Airfix plastic kitsets that only had (IIRC) Crusaders, Grants, Shermans, P-4, Tiger 1, T34/76 and /85 , KV-1 and IS-3 (which we didn’t play with 'cos not used in WW2) - and that is still a great deal of fun for me.

So you can fuck right off with your stupid ignorant arrogant presumptive bullshit!

My thoughts too