Usa f-18c premium should get a buff or lower br!

real world strategy of beating ARH missile is to run away. Something like notching is a last resort option if you completely incapable of defeating missile kinematically

i see a lot of people just running in missiles (at every BR). yes you will die if u don’t avoid missile coming to you. if you don’t realize that there are tons of bots among the players, it’s a lost cause.

Su-30 premiums are under BRed, beyond that it’s just general compression, the premium F/A-18s are VERY strong for their BRs.

2nd best fox-1 in the game

It is in fact a very good radar, much better then even some 13.7s have.

will result in going to 13.0, it will not be staying 12.7 with 6 AIM-9Ms

This is possibly the only realistic suggestion here.

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I play for the vehicles, but some of them also happen to be premiums. Case in point the upcoming Hawk T1A FRP, will be picking it up even tho theres a near identical TT one.

the core is still no different to generic shooters. its just youre a bigger slower target with weakpoints that arent just headshotting. Its just once you get to BRs where tank design becomes competent you cant just center mass shoot anymore, most people fail that Rouge Test.

I think this is more from people having no understanding of the game and never improving and then get filtered by 6.7 germany. Even a game as simplistic at Breath of the Wild has a serious number of players never leave the great plateau.

can say the same for more grounded infantry shooters. however there usually isnt armour or other fancy things in those however that is changing within games like warzone and BF6, and especially when games like wardogs are filling in where the older FPS games fall flat

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hello my favourite Czech man.

Welcome to yet another skill cope thread

Well, unless every generic shooter have self-homing bullets and tank controls of the character with the rule “floor is lava”, i think you are oversimplifying things. This is pretty common case for WT players that moved past bottom feeder tier in my experience. For some reason they start to say that “game ain’t that hard bruv, it’s just people don’t want to learn”

BF6 has spikes and stingers, as well as a2a missiles and subsequent countermeasures. Yea the game sucks but its still a major one.

what youre meant to learn from rank I to IV stays the same mostly. The game is more simple than it looks, and what isnt can be played in a more simple manner and still work out.

I for one flat out refuse to use radar, still do decent at high tier. shooting at flat armour plate has better success than angled still, track and barrel torture and .50 cal API-T remain a safe bet

not figuring out why you died is a skill filter, just like in any combat game.

isn’t that true ? dying hundreds of times without trying to understand why you died really comes down to laziness.

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Compression is not issue unique to the premium Hornets.

And thats why it sits at lower BR

Nuh uh, Hornet prolly has THE best radar for 12.7 .

Scan speeds is the same, more TWS targets does nothing and extra range is useless

The f are you on about, US Hornet very much has access to 7Ps

The differences in FM are negligible

Yes, thats one objective upside swiss hornet get.

id say its one of my most favorite jet, fact that BR range is compressed to hell unfortunately makes playing it pointless

What is griffin lol

Would result in higher BR

Game doesnt work like that

Would result in higher BR

Yes i can be trusted with 7P carrier at 12.3 i am completly normal person /s

Another day, another thread about premium hornet where OP didnt think about his argument for longer than 5 seconds.

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i can imagine that the average WT player always picks rock and then complains that their opponent knows to pick paper, while not understanding that paper beats rock

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see, “people aren’t struggling to figure i out, they are just lazy” aah opinion
You rather believe that majority of WT players are lazy than that they are simply struggling to play any better that they currently are playing?

image

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If you’re struggling to improve, the problem isn’t the game—it’s just you

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if people cant figure out to stop walking past the Guardian turret with only a tree branch, holding W into the open in their panzer 2, to brake at before the corner in their GR GT, how to get mini-turbos or that the Asylum Demon has an attack pattern, then it is on them.

You can’t cater to everyone without destroying what the point of the game is, you also cant have a PvP game without punishment for failiure

And we aren’t going to tweak the game to suit everyone individually. I wouldn’t want notifications all over my screen telling me what to do; I don’t need my hand held.

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Even that wont fix it.

Remember that game journalist that couldnt pass the tutorial of cuphead. (side note, no idea why that game is seen as hard, it feels easier than the average SNES game)

Water was found in the ocean. Point is that WT is more difficult of a game that you are trying to say here, not pushing your panzer 2 in the open ain’t gonna give you 10 kill game and a nuke, there is way more complexity to that.

WT has punishment for failure

exactly, that’s why gaijin cater not to you but to people that are bottom feeders and puts Su-30 at 13.3

man, this game is out of my league lol. but I’m not making a big deal out of it.