Yeah thats a shame. it makes sense since if the destruction of an airfield in NE gives (roughly) the same rewards as a base in RB, a normal bombing run would amount to perhaps 1/50th of the destruction. thus giving 1/50th of the rewards
It need to be fixed. Its more dangerous bombing AF then standard base.
I think it would take more than 50 runs.
Thats amount of bomb runs you would need in f111a with 8 3000lb bombs if every single bomb hits and if 30 kilotons is exact amount you need to kill airfield (based on fact 30 kt nuke instagibs airfield on direct hit).
Speaking of f111. I know one of devs or cms might eventually see this message. Please give US side f111a with nuclear bomb.
I was considering using 1/200th, but thought it would be better to stay at the low end lol
I think airfields have like 500.000 health. I don’t recall the exact damage (if I hope in a game it’s easy to check) but a good reference is that the small nuke will take one third of its health.
You can do it, but I’m not sure how efficient it is. It’s probably only worth it if you’re flying something like the F-111A with a full napalm/bomb payload. Even then though, it’s not like base bombing rewards are significant. Especially since most of the payoff that comes from killing an airfield comes from destroying the AI AA.
- M168 drives under terrain but shoots out from below the road
- KH-27PS refuses to track the M168 even if it was launched at 5km. Also issues with it locking onto the M168, even when its actively shooting at me.
- Cant hit HAWKs with KH-27PS because the FlaRakPz that this ARM cant target, shoots it down.
Also…is it by design that the FlaRakPz hits me dead on when im 15m above the ground ?
Years of reporting that happening in ASB and Heli PvE and they still cant get it to work on a gamemode that actually has developer attention :D
i dont know what they did to spaa, but compared to the last test, they are incredibly aggressive and lethal.
They make CAS gameplay a painful struggle for aircraft that has no fancy lock-on fnf missiles.
Last test of NE was fun even with dumb bombs and rockets. This aint it
They’ve pissed me off so much that i hope they keep it like this on release so it will flop.
They deserve it.
In test, the m163 rounds will fail to hit the mountain over 2km away, or atleast it doesnt render the impacts.
Here in NE, the bullets have insane around 2km/s velocity, they engage you at 2km and can keep firing till like you escape to around 4 or 5. The bullets themselves are not where the tracers are. They have perfect accuracy with no dispersion. They drive at like 60kmh while shooting in convoys.
Please replace the REDFOR Su-17 with something more comparable to performance to the Jaguar or give BLUFOR nations the F-111A as a nuke carrier.
Su-17 gets flares and is BY FAR faster than the Jaguar. Its guns are also better by far in terms of air-to-air.
It’s just stupid how superior of a nuke carrier it is.
Su17m4 in general feels good in this mode, some munitions for bots, some aams for nukes, some speed to run away or chase and tons of flares
What i know is that if they bring bullet hell perma queue-able event Bullet hell , I’d probably won’t touch Nuke Thunder…like ever. Neither ARB.
There is no reason.
They can’t tune their crap for AI, their balance isn’t worthy to crap on it … at least bullet hell even if their FMs might be “not so realistic” it’s fun and it’s bearable. It is too simple of a mode to mess it.
In comparison even ARB is complex for them… Nuke thunder is more like Nuke Science for them…
ngl man, I criticize a lot of their decisions, but you are truly a constant cesspool of negativity in every single comment of yours throughout these threads. chill out dude, my lord.
I know, but it’s so annoying all that feedback being wasted you know.
And when you expect something to be good …it’s like a sand castle… You see it start getting good and built etc. and suddenly without reason they give it a slap to be sand again.
That’s what they did.
Got a cloudy game and suddenly the spotting system went to hell for it. Radars and spaa would not render till under 500 meters if that.
They gonna keep lowering the BR brackets eras or this its the lowest?
i hope not, they have enough stuff to fix as it is
gaijin, for the love of god, stop assigning people into ongoing mid-late matches and give leavers a harsher crewlock
Worst bit is it’s not even hard to correct*. This is just laziness.
*Assuming the way they’ve executed this is not an absolute crime against computing.
