However I did see a comment that said something intelligent. It would be very nice for the community if like the top 10 or top 5 most hearted change suggestions that weren’t added were addressed in a post, for example:
67 Hearts F-14A IRIAF 13.3 → 13.3: We believe it’s statistics warrant a move up to 13.7
3 Hearts Su-30MK2 AMV 13.3 → 13.0: We believe the statistics aren’t indicative of the plane’s true performance
No twitlonger, just a quick note for each so we have some transparency
The BR changes once again completely ignored the two biggest balance outliers: the BMPT and the Pantsir S1.
The Pantsir S1 is simply in a different league compared to every other SPAA around BR 12.0. The biggest problem isn’t even its performance, it’s the fact that Russia gets it as the default top-tier SPAA, while other nations are still forced to use vehicles like the Imperial Chaparral, Roland, SPAAs until they unlock something better. That creates a massive capability gap from the moment players reach top tier.
As for the BMPT, there’s not much left to say. Its autocannon accuracy is still unrealistically good, allowing it to consistently engage targets at long range, while its survivability remains absurd thanks to its armor layout, ERA and overall damage model. It continues to dominate its BR and should have received a BR increase long ago.
It is absolutely not faster than Hellfire. And no significant difference in flight profile. Compared to the Hellfire, it may as well be defined as categorically worse.
That’s absurd.some apache of 16x AGM114 about 8km range, their ready to lower to 11.3,but 8x AKD9 about 6km range to go BR11.7,the developer have not playing their own game?
So you acknowledge that the aircraft is balanced at 10.0 in Ground Battles, but not in Air Battles?
How does that make any sense when, in Ground Battles, I’d mostly be fighting against 9.3 to 9.7 jets? We all know that the majority of players in Ground Battles don’t own an aircraft of the same BR that matches their MBTs.
Because of that, I could easily dominate the airspace and make life miserable for anyone trying to capture objectives or push toward the allied spawn by using the J35XS’s ballistic computer with rockets against light and medium vehicles.
Isn’t that exactly the kind of imbalance you’re supposed to avoid?
These two versions of the SU-25/K should not be moved to 9.7 in Ground Battles. There are thousands of reasons why they should never be matched against 8.7 and 9.7 ground vehicles.
We already know how devastating a skilled player can be with the SU-25/K at 10.0 by flying low and using medium-sized hills as cover. Lowering its BR will only make the situation worse, since there will be far fewer anti-air vehicles capable of engaging it effectively at medium range.
Why do you keep taking something that’s reasonably balanced and turning it into something overpowered for no reason?
Tiger IIs shouldn’t be moved to 6.3, and these aircraft shouldn’t be moved from their current BR either if they can’t have the same BR in Realistic Air Battles. WHY am I expected to deal with these helicopters at 10.3?
Even most 12.0 anti-air vehicles struggle to counter them effectively—either because players don’t have enough experience with those vehicles, or because you’ve made their controls and mechanics unnecessarily complicated to learn.
Are you going to lower the BR of helicopters with fire-and-forget missiles to 10.3 as well? At this point, it honestly wouldn’t surprise me.
Just one more question:
Do you actually play your own game? Or have you still not realized that players practically need two keyboards just to have enough non-conflicting keybinds for all the different game modes ?
A that was a typical non-naval player response. And is also exactly why the Devs need to listen.
Why should the players take Naval seriously (even those who do main it) when Devs clearly treat it as an unwanted step child?
I’m at the 25k+ battles, yet I wouldn’t cry so hard if they just removed it entirely rather than ignore people trying to improve it. Eventually you just give up shouting at the deaf.
You mind forwarding this to someone I bug reported it and got a response but the bug post instnatly got closed they dont show in game when you play an actual match by the way.
well, yeah. I only play it for grind events. They need to rework the game mode to make it playable. They still have the breach repair bug ffs.
Once they make it playable, they might be able to get enough data to make br changes. Though they should just extend the max br by like 3.0.
i do have to ask, why is every thunderstreak (except for the US one) at rank 6 instead of rank 5? i genuinely struggle to tell them appart in their stats