
Aircraft
- ☢Su-24M — a bug where the ☢RN-28 bomb would detonate like a conventional bomb and fail to end the battle in Ground Battles has been fixed.
- F-15C Golden Eagle — a bug that caused the electronics blocks of the targeting pod to display in the X-ray view when the pod was not installed has been fixed. (Report).
- J-15T — the RWR name has been corrected to K/RKZ.
- J-10C — KJ8602A RWR has been replaced with K/RKZ.
- K/RKZ RWR — the mistakenly changed vertical coverage limits have been changed back from -30°/+30° to -45°/+45°.
- ALARM, CM-102, and AS-37 anti-radiation missiles — an issue where the missiles were incorrectly positioned on the trolleys in the hangar has been fixed.
- JF-17 — the SD-10 missile launch sequence has been adjusted to maintain aircraft balance by firing alternately from each wing. (Report).
- B-17G-60-VE, B-17G (Israel) — tail turret traverse angles have been increased: horizontal from 20° to 60° in both directions, and vertical from 30° to 45° in both directions. (Report).
- Rafale (all variants) — a bug where an extra low-resolution thermal imaging mode was present in the targeting pod view has been fixed. (Report). A bug where, in some cases, arresting cables could pass through the tailhook without hooking onto it, or if it did hook, it would attach to a point behind the hook has been fixed.
- A-7 (all variants) — a bug where damage to the mid-section of the left wing did not damage the fuel tank has been fixed.
- AMX (all variants) — a bug where in some cases arresting cables could pass through the tailhook without engaging has been fixed.
- J-22M1A — parameters for M-16D and M80 rockets have been adjusted; placeholder values have been replaced with the correct ones. A bug that caused a text key to appear in the PLAB modification name has been fixed.
- Yak-130 — a bug where the external fuel tank appeared in the X-ray view even when not mounted has been fixed. (Report). A bug where vehicles would not render at long ranges when viewing through the KAB-500Kr seeker has been fixed.
- P-51H-5-NA — a bug where multiple HVAR rockets would launch in succession from a single wing has been fixed. They now launch alternately, left, then right. (Report).
- Tornado IDS SLE, Tornado IDS MLU (RET.8) — the positions of AGM-88 on the underfuselage hardpoints have been corrected, limitations on the concurrent installation of AGM-88 and other munitions on underfuselage pylons have been added.
- Tornado GR.4 — a bug that prevented the concurrent use of the LITENING III targeting pod and ALARM missiles on the underfuselage pylons has been fixed. The concurrent use of ALARM missiles with weaponry that overlaps them has been limited.
- Tornado GR.1 — the concurrent use of Sea Eagle missiles and PGM 500 bombs under the fuselage has been limited. (Report).
- B-239 (Sweden) — the incorrect “Naval Aircraft” designation has been removed. (Report).
Ground Vehicles
- M1A1, M1A2 (Trophy-HV), M1A2 SEPv3 — the description of cast armor elements in the Protection Analysis menu has been adjusted.
- M1A1 — the description of the composite side skirts in the Protection Analysis menu has been adjusted.
- EBRC Jaguar — a bug that prevented the MMP ATGM from locking a target has been fixed. (Report).
- M6A1 — a bug that caused the turret armor to be counted as volumetric without changes to the model, which caused the armor thickness to drop significantly has been fixed. (Report).
Locations and Missions
- Alaska (all missions), Ground Zero (all missions) — a bug where some buildings could disappear has been fixed. (Report). All missions on these maps have been returned to the Ground Battles rotation.
- Sunny City (all missions) — a bug that could cause players to fall through the ground has been fixed. All missions in this location have been returned to the Ground Battles rotation.
- Finland (all missions) — a bug that caused invisible objects to appear on the map has been fixed. All missions in this location have been returned to the Ground Battles rotation.
- Seversk-13, Aral Sea, North Holland, and Abandoned Town — all missions on these maps have been temporarily removed from the Ground Battles rotation, as they are pending fixes for errors causing the game to crash.
- [Domination] Surroundings of Volokolamsk — the position of the detection zones near spawn points has been adjusted.
Interface
- Default key bindings for controlling aiming points have been removed. Previously they might have prevented activation of some actions when using free look.
- Hints for controlling aiming points have been added to the tactical map screen. These hints appear only if the aircraft possesses the corresponding functionality.
- A bug that caused button icons in the combat action bar to shift to the left when playing with a controller has been fixed.
- M44/M55 Group (Germany) — a bug that caused a text key to be displayed instead of the group name has been fixed. (Report).
Graphics
- A bug that sometimes caused the game to crash on launch on PCs with Intel ARC GPUs has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

