Update 2.55.1.26

Nuclear Thunder

  • After the destruction of the main airfield the mission points of the losing team are now deducted gradually, and not all at once, to let players watch the effect of the last bomb.
  • B-52H, Tu-95M — the ECM jammers have been made more powerful.
  • The base damage in the in-battle statistics window is now displayed in kilotons of TNT.
  • Sessions in the event are now split to 2 Battle Rating ranges: “pre-top” 10.3-12.0 and “top” 11.7-13.0.
  • F-14 IRIAF — has been added to the list of prohibited vehicles for the event.

Aircraft

  • A bug that sometimes caused bombs with a fuse delay to clip and fall through the ground has been fixed.
  • B-52H, Tu-95M — it’s now possible to look at the aircraft in the hangar and take them out for a test flight.

Ground Vehicles

  • A bug that sometimes caused parts of destroyed ground vehicles to chaotically fly around in replays has been fixed.

Locations and Missions

  • Golden Quarry, Red Desert — a bug that caused the trees to duplicate when destroyed has been fixed. All missions on these maps have been returned to the Ground Battles matchmaker.

Graphics

  • A bug that caused trees not to render in at long distances when looking through targeting optics has been fixed.
  • A bug that caused tanks to become low-poly on GPUs with 6GB of VRAM when Ray Tracing was enabled has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

12 Likes

Based

11 Likes

thank you snail no more pain 💗

i hope track wheels back get fixed i keep getting jumped scared from it !
old report :
https://community.gaijin.net/issues/p/warthunder/i/RPZcqfs3BQnv

new report
https://community.gaijin.net/issues/p/warthunder/i/09AGsyUGPn98

fps limiter still have issue hopefully it’s get fixed to 😸
https://community.gaijin.net/issues/p/warthunder/i/AAImwT8DTDtI

10 Likes

Brackets updated:

  • Sessions in the event are now split to 2 Battle Rating ranges: “pre-top” 10.3-12.0 and “top” 11.7-13.0.
15 Likes

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8 Likes

No more PS2 tiger:c

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11 Likes

Yeah thanks for taking the F14A IRIAF off the list, you allowed it for a day & half, now its gone, why?
Because people crying they don’t have one themselves?
You’d already messed the Fakour-90s up so 6 kills didn’t even equal 1k event score.

1 Like

thank u was able to get some score for the first time, but my f4 radar rarely lock enemy but locks ally instead

PS2? Generous…
That’s something straight out of PS1

1 Like

Thank you for prohibiting the F-14 IRIAF but it would have been better to force everyone to use the same line up.

6 Likes

Brings back memories of medal of honor

2 Likes

Hey, in game its set at 10.3-11.7 and 12.0 to 13.0

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Box thunder jaja

Its so sad that you cant use the only plane with Fox-3 missiles :(((

F-14A/B still in it

1 Like

You basically can play that now in the lower queue? At max what people can bring there is the F4-S or the Mig23 ML which are not that much better than the free to play options, especially since those come with an ace crew. They are better than the free options yes, but only marginally, its way less of a power difference than with the f15a or F14IRAF facing mig23MLs Or Mig 29 facing F4Es.

Now people that want to play their researched or premium 12.7s can do so and people that dont have these can queue for the lower bracket facing stuff with similar capabilities and loadouts.

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disableing the Fakours would have done the same job; the other F-14s are still allowed…

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Weird, but does that change a lot since neither russia or US have 12.0 planes anyhow, only 11.7 and the next ones being 12.3 or 12.7

EDIT oh just seen, only the F4J would be affected or am i in the wrong Gamemode BR table again?

They would’ve have to invent a new F-14A iraf to do this and that takes time

Because the point of this mode isn’t so one single aircraft can take off, launch 4 Fakours and land over and over with no equal or other fox 3 aircraft on the other team in a mode that is designed to encourage people to engage the ground objectives?

You can do that all you want in air RB

2 Likes