Update 2.53.0.12

when I have seen clips of people getting 11-13kill runs in a game with 16 whole enemies I dont really care if they force you to remove the TGP

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Fair enough on that. I never played with the spice-250s on the dev server and i havent begun to spade the AESA-Phoon yet, so im basing my opinion on Spice-250s on using GBU-62s. But I do hope thye make up their mind whether they are modeling things based upon historical accuracy or for balance

yeah no honestly 8 should be the max because having 16 is only gonna result in people asking why insert jet also doesnt have 16 FnF weapons

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Did they seriously make the terminator harder to kill?

Perhaps.

So 18x LOAL Brismtone 2s when? :P

god I dont even want that, at most give us 6, 9 on the tornado so there is a reason to bring it

did they? idk I havent played at 10.3 yet

What is with the packet loss and constant loss connections? Come on…hard to play when there is connection issues or lag spikes. And no, it’s not my end because the game was fine prior to the latest update.

The patch notes said they made ammo racking it harder. Op armor and one of the main ways to kill it is now “fixed”. Oh man my 9.3 Japan lineup is done for.

Still havent fixed the Nuke Counter not updating I see.

Aw come on Gaijin let me have 14 nukes not 12. =(

Shooting the terminators turret 30 times with the 25mm Bushmaster APFSDS and it destroying the ammo means it can still shoot at me and kill me…

Pls pls nerf it.

“Fixed”

Gaijin I rly hate you sometimes.

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We need this to be fixed

https://community.gaijin.net/issues/p/warthunder/i/512i6ZRSHyxy

support please Community Bug Reporting System

Fix this Nuke counter not counting my nukes. // Gaijin.net // Issues Community Bug Reporting System

Fix ps5 headtrack!!
https://community.gaijin.net/issues/p/warthunder/i/LjBlShPcc3SQ