It looks like the “jitter” and “stutters” on high speed missiles bug is back, seemingly fixed back when the LOSAT was introduced, I just noticed it today with the VT-1 missile…
Again as per the last major update…what is the point of the dev servers?
Do they not actually trial any of these items before the open it up to the community, and release the live version?
How is it that with each of these major updates, there are bugs that have to be patched to fix things that were not issues previously?
Well, funnily enough, all the bugs that are currently there (Missiles not working, rendering being weird) did not exist on the dev server at all. All of those bugs only appeared after they did last minute changes to certain things before the patch came out.
I guess that’s my point. They always state the dev server is never the final version, so then what is the point of having people use it to find issues.
He’s not talking about the Missiles when he says the Eurofighters radar is broken. It’s literally just legitimately terrible, no way it should be performing the way it is. The missiles is a separate issue which just shows how much Gaijin actually tests and plays these updates
As per my above post, anything moving fast is jittering for me, including vehicles.
And Denmark and I think the Rocky Canyon as well.
Exactly!
These are 3 examples out of a BIG list of bugs, known for so long, no focus on, no communication about it, bug reports were ignored or closed. That is spitting on every single player take his time and effort to report and proof it.
Bug report site? I’m done with it. I have open reports 2 years ago, bugs still exist.
I bet nobody complains about that there would be no major updates for longer, if gjn would be fix bugs in this time.
I never did say he was talking about missiles. I’m quite sure Eurofighter uses A-A missiles though, as does about every plane above BR 9.3 in some capacity. Therefore not only issues with its radar, now Eurofighter has issues with its missiles also on top of every previous issue.
These bugs are caused by moving the patch from dev to live server.
There was people literally complaining the last major patch was taking too long to come out. So yes they would be lots of complaints.
Update 2.47.0.37 is out. No changelog
Maybe the patch is to actually impliment the missile and cannon HE fix they said they already did but didn’t.
pls fix GBU GNNS BUG, GBU39 and new GBU LJDAM ur gbu rly2 not accurate almost useless now using GBU in GRB and SIM, i stop playing EC since using a10c useless using gbu39 sdb
Could you as well fix the spAA radars? Pantsir, iTo, Flarakrad and many more are completely unusable without using the new UI. The enemy air indicator is completely off target, you cant use it. I will paste a link to the Issues forum, please “like” or “I have the same issue” thing so gaijin at least looks into it ASAP
https://community.gaijin.net/issues/p/warthunder/i/jSfEUV7XUEOm
I am now on Version 2.47.0.39. Can we please get some changelogs
Dream on. lol
It’s also been 49 days since the last It’s Fixed!
skill issue post, u miss multiple shot, not all of them hit and u didnt aim for his pilot, tldr: skill issue, game is good
Spoiler
im just joking