Update 2.45.1.76

Thank you for answer

Russian Bias strikes again, friend.

P-47D-28/30 doesnt needs airspawn

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F-4E has access to AGM-65B, which I guess is kindof a big deal for Ground RB

So we are no furhter forward with

Chieftains all variants armour value updates
Chieftain MK5 LRF
Chieftains all variants engine fixes.

Cr1/2 lists of bug reports that I cant even rhyme off but respectfully @Morvran Knows most of them.

Chinese MBTs : incorrect armour layouts / gaps in the armour.

Leclerc : reports still open from god knows when.

Shir 2 : missing ammo types as well as ready rack.

No overall decompression of GRB or ARB to accomodate newer platforms.
GRB is overall incredibly compressed as can be seen between the 9.0 to 11.3 area where it is chaos.

top tier compression, unfortunately the newer models of hte leopard 2a7 and strv 122s are quite a step above the competition, they are not equal to leclercs, CR2s, Type 10s, WZ1001s etc they are objectively better bar in possibly sheer mobility.

The list could go on and on.

Please listen to us

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Is that not for GRB though? the F4E has access to a substantially better kit than the mig23s.

This all worked when there was no Pantsir, yes, you could rise to a height of 7-8 km and strike from there, but Pantsir will not let you do this. In general, it seems to me that the BR of US aircraft should be lowered because they are playing against Pantsir.

MiG-23 does not play against Pantsir.

F4E is fine against pantsir, People massively over estimate its capabilities.

Mig 23 also has

  • no guided munitions
  • worse FM after the changes
  • worse cannon for ground attack
  • worse ground strike capabilities AKA dumb ordenance
  • has less A2a ordenance as well.

Just no.

The Pantsir while the best SPAA in game is still mediocre against most planes if they are used right, if I can fly about top tier with an A10 and not get shot down by one, then an F4E can easily.
(I have the F4E and it should not go down in BR, it has 6 x mavericks, a hell of a bomb load as well as rockets) all while keeping A2A capabilities.

Only US aircraft? so sod the rest ? sounds a bit biased does it not buddy.

It doesn’t cope in any way, since the Phantom doesn’t have long-range weapons. When a Pantsir SAM appears, it flies at you, you go to the ground and start flying near the ground in the hope of jumping out and spraying a bomb or GBU at the Pantsir, this is not effective, since the Pantsir will notice you earlier on its radar. But what is pumped up is the MiG-23, they don’t need to run to the ground when they appear, and no one will intercept their bombs and missiles. Whatever you say, the Pantsir is the most imbalanced SAM in the game.

The MiG-23 has the best A2A missiles. All-aspect, high-speed missiles that are very difficult to dodge. I played against them in Phantoms.

It’s obvious that you haven’t played the Phantom. The Phantom doesn’t have A2A. The Vorobiev are just rockets for fireworks, and it’s better not to talk about the AIM-9 at all. Or just show me a successful fight on the Phantom E, I just want to see it.

The F4E has mavericks? which can be fired up to 10km out… that is long range mate.

You do not have to scrape the ground against pantsir at all mate, that is an issue between the chair and the keyboard not the game.
The game needs more spaa like pantsir at top tier to combat the damn super cas planes.

Because other nations dont have their respective SPAA yet, that however does not mean the USA air craft get a free pass to go down in BR xD they are still great cas planes.

And I have USA air at top tier and ive got the mig23s.
They have a garbage radar that only works in specific situations.
R60M’s which are by far the worst all aspect missiles in game even falling behind aim9P-4s.
the R24Rs are better than sparrows if you can get a lock
if you can maintain it
Ive had more kills with my aim7E-2s than R24Rs respectively.

the F4E also has a better gun, and has far better energy retention and turn rate than the mig23s.
the MLD can pull more AoA but at the cost of bleeding a lot of speed.

Take your pick .
F4E , F4J, F4EJ ADTW, FG1, FGR2 (skipped the F4C cause that thing is a bad phantom)

Scuse me?
What phantom ?
the F4E , very much has A2A , has 4 x aim 7E -2s + 4 x aim9J which arent bad nor good, mediocre. (F4E also has agile eagle slats)
the F4EJ ADTW is marginally worse with only Aim7E’s and aim9Ps, no agile eagle slats nor access to standoff ordenance.

FG1, FGR2 both have access to PD radars, have skyflash wich are aim7E-2’s I believe, have aim9Gs as well as a hell of a lot of dumb ordenance but are more A2A based planes.
the F4J which I dont particularly like has
Aim7F x 4 , aim9G x 4 , HMD and A PD radar, how is that not A2A based?

Squad up with me and ill show you easy as pie xD its a fantastic plane ive near a 2.0 KD with it, think it sits at about 1.6 right now.

what does this even mean.

and mind you, im running the F4E recently. as in the last year, not when it was a top dog back in the day

EDIT: Checked the profile, obiously a US main

EDIT 2 : how do I attach a replay link? to show you a 5 kill game in the F4E, the thing is fine.

EDIT 3: the mig 23’s are also extremely difficult to fly BTW i recommend you try them out rather than cry theyre OP, they are extremely sluggish platforms, no where near whatthey used to be

i assume he is a russian speaker, since vorobei is sparrow in russian

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also

lmao

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What? AGM-65B can’t lock on a target at 10km. Target Lock occurs at 5-6km. Only AGM-65D and AGM-65G can lock on a target at 10km.

What do you mean? That I won’t get to Pantsir at BR? If I got to 12.0 at 11.0 very often, now it will be in almost every battle. This is what we are talking about, because of the increase in BR, the Phantom will increasingly encounter Pantsir. It had a hard time with OSA and other SAMs, but now it is almost unplayable.

I have serious doubts about this.
You don’t even know at what distance the AGM-65B tracks the target, you seem to have confused it with the G.

Dont need to lock a specific target to fire it at someone whos sitting stationary, one way to over come pantsir is fire two at longer ranges then fire two within target specific lock / launch range.

All of this is just objectively untrue.

start with this

I currently successfully use the A7D in my 11.3 and 10.7 lineups.
only swaping it out for an F15A with GBUs at my top tier lineup.

The F4E phantom at 11.0 or 11.3 will encounter the Pantsir just the same as before.

You are making a big song and dance over literally no change, 11.3 right now actually sees more downtiers than uptiers as it is a free bracket.
The 12.7 super cas moved up to 13.0 meaning every single person that uses it is up to 12.0 - 13.0
The 12.7 cas that still exist pull all the 11.7’s and remaining 12.0s up to 12.7 regularly.

E.G last night
I played 20 games at 12.0 . 12 were full uptiers. 4 were minor downtiers 4 full downtiers.
20 games at 11.7 - 17 uptiers to 12.7 and 3 full downtiers.
20 games at 11.3 and guess what. 14 full downtiers and 5 partial uptiers to 11.7 only one uptier to 12.0 and above.

Which means the F4E statistically RN is in a good spot.

You are confusing lock and launch on a static position with target specific locks… doesn’t mean its there to hit the target but it makes them see it on radar as well as draws attention.

I’ve got more nations at top tier / rank 7 than you do buddy
You’re complaining about jets youve never played once